Rapida
First Post
Hello all, I realize this forum is a little stagnant at the moment so this is an attempt to help. I've been participating in a play by post on a different board lately. The thing is this is a rather odd game, I'm the BBEG of my very own dungeon. I realize that is quite strange, but anyhoo. I'm a half-red dragon human fighter and I'm going to be posting here every day with updates on how my dungeon is doing. If anyone would like to help me on this little project I'm sure something could be worked out. At present I don't have very good descriptions of any of my rooms. Also if you have any suggestions on monsters to hire or traps to build suggest away. Ok well I'm going to post the dungeon now. There is also other dungeons being made by players but I dont care about them so
. Oh yeah, if no one posts here I will smite you all!
Day 1
Firkraag the Destroyer
Firkraag finds his future home on a blazingly hot day. His future home is a tall cliff that the sun hits the majority of the day. The cliff is a harsh mountainous terrain with a rocky landscape spread beneath the face of it. The base of the cliff is ontop of a small rise of rocks and sand. "Hmm first things first I guess." Firkraag scratches a rough symbol of a draconic eye engulfed in flames. "Good, now for some slaves," he murmurs. Firkraag finds a nearby tribe of Kobolds and barters with them for 12 of their fellows. He gives the kobold chief 6 gold for them. He then returns to the site of his rune and commands them to dig. Then he contacts a tribe of Dracotaurs and asks them for 2 of their warriors for assistance. He gives the warriors both 10.8 gold with promises of more. He then joins in with the kobolds digging.
-----------------------------------------------
OOC: I am using my 10% racial bonus on dragons.
Hours 1-3 Spent hiring 12 kobolds for 6 gold.
Hours 4-9 Spent Hiring 2 Dracotaurs for 21.6 gold.
Hour 10 Spent helping with the digging
So, breaking it down: The first 4 kobolds dug 9 hours. The second 4 kobold dug 8 hours. The third group of 4 kobold dug 7 hours. The first dracotaur supervises the kobolds for 4 hours. The second dracotaur digs for 1 hour. And I dig for 1 hour.
Day 1's results:
Firkraag: While you work to recuit in the kobolds and dracotaur your kobold workers sit at the base of the cliff, complaining over the hot sun and how hard the cliff is and how kobold B smells funny. The arrival of the Dracotaur supervisor finally gets them to work but still the hard cliff face and lack of tools dulls their achievements. By the end of the day they've cleared a measily 5 squares. (plus 1 from you)
Day 2
Firkraag
"YOU IDIOTS! A paralyzed GNOME could of dug farther than you did!" yells Firkraag in a fit of rage. "And you complain of heat? I will show you heat!" Firkraag takes a deep breath and breaths a cone of fire over the cowering kobolds. "Now get to work this time or I will eat one of you." He then points at one of the Dracotaurs "You follow me" Firkraag sends the Dracotaur to hire as many kobolds as he can today. Then Firkraag leaves the dungeon to find a nearby town where he buys 60 Miner's Picks. While in town he hires a changeling spy. Then he shows the changeling to the dungeon and visits a nearby graveyard and convinces a shadow to join him by offering it gold. He then goes back and spends 2 hours helping with the digging.
----------------------------------------------
OOC
Firkraag spends
Hours 1-2 Shopping (60 miner's picks)
Hours 3-5 Hiring a Changeling Spy from mm3
Hours 6-8 Hiring a shadow
Hours 9-10 Digging
Dracotaur 1 spends 10 hours hiring kobolds (Who go back to dig as hired)
12 kobolds dig 10 hours, the hired ones dig as they come. Everyone gets miner's picks.
The changeling spy goes and recruits 5 gnolls (he has 5 hours).
Dracotaur 2 supervises the kobolds.
Firkraag bought the 60 miner's tools for 300 gold. And hiring costs are 69 (max) upkeep is 13.8
Day 2's results
Firkraag: The Dracotaur manage to recruit another 28 kobolds. And armed with their picks they manage to scoure out 41 squares. It still seems like a weak effort but it's a major upgrade from yesterday. The changeling will show up with your gnolls in 10 hours. (removed hiring cost, but not upkeep from your gold)
Day 3
Firkraag
With a growl Firkraag decides he needs something to guard his minions while he works. He decides that he wouldn't mind some ornamentation either, so he decides to kill 2 gnomes with one stone. He goes to a local cemetary and finds to Gargoyles. After much haggling he finally brings them down to an agreeable price since he promises more gold and things to kill. Then after sending the gargoyles on their way he goes to a nearby pub and convinces a bard to tell stories of treasure somewhere in the mountains near Firkraag's Lair. He watches the bard's performance then goes back to his mountain stronghold to await any foolish enough to try to take his hoard.
Firkraag:
Hours 1-4 Hiring a Gargoyle
Hours 5-8 Hiring a 2nd Gargoyle
Hours 9-10 Advertising (If I can spend 100 an hour to get +2 for a total of +4 I will if not I will just assume it costed 50 each hour for a total of +2.
Minions tasks:
40 Kobolds: (Upkeep cost of 10)Digging like madmen.
Dracotaur 1 (Upkeep cost of 6): Supervising the Kobolds
Dracotaur 2 (Upkeep cost of 6): He is patrolling the dungeon
Changeling Spy (Upkeep cost of 6): Recruiting Gnolls
5 Gnolls (Upkeep cost of 5): Being recruited
2 Gargoyles (Upkeep cost of 20 (Do I pay this one?)): Acting like statues outside of door with commands to warn of any approaching adventurers.
Costs for today: 40 gold for the 2 gargoyles, 100 (or 200) gold for advertising, and upkeep of 53 gold (or 33 if I don't pay the gargoyles upkeep)
My Dungeon: The Dungeon of Firkraag
So far I've dug rooms 1 and 2. I've also dug all of the halls except for 7.25 10 by 10 squares. I figure those will get done today.
Day 3's Results:
Action in dungeons: The cliff face fortress of Firkraag is the first to be besieged by pesky adventurers. A group of four men from a local town, armed with spells, wit, strength and divine intervention attempt to rid the world of the menace, and are nearly undone at the front door. The DR of the Gargoyles gives them trouble and their fighter is badly savaged before a lucky critical hit destroys one of them and a failed save vrs color spray looses the other. The party enters the winding set of hallways, cofused by the lack of actual rooms they are ambushed by the patrolling Dracotaur. Before they even know they are under attack the Dracotaur slams his spear into the back of their mage, badly wounding him. The mage stumbles away, trying to use his colorspray again, only to fail his concentration roll and receave another spear to the face killing him. The party leaps into avenge him but it takes 3 round for them to bring him down, and in that time, the fighter is also killed. Grasping their two friends bodies, the debate on weather to leave or not is cut short by the sound of a returning pack of gnolls. the thief and priest are already injured, and also plagued by bad luck they are unable to bring down even one of the creatures before secumbing.
4 level 3 Adventurers defeated. 300xp,
Treasure 1: +1 greataxe, 1: Ring of Protection +1, 1 Bracers of armor +1, 1 breastplate +1, 800 coin (total value 10,800)
Firkraag: your kobold manage to clear 100 squares. Normally yes you pay upkeep on monsters the turn they are hired (basically resulting in 3x price for the day) however, you don't pay upkeep to dead creatures, so no you don't pay the gargoyles upkeep.
Day 4
Firkraag the Destroyer
"Hmmph, these weaklings killed my minions?", a Firkraag who is secretely thrilled by the news of his homes first succesful defense asks in a mock rage. "Yes I witnessed them slay the Dracotaur with my own eyes" replies a slightly intimidated gnoll. "And you claim credit for the kill? Then you deserve a reward, I give you the fighter's axe. Use it or just keep it as a trophy. Now get out of my sight."The gnoll quickly leaves from Firkraag's presence, "Now you may come in changeling. I have a mission for you go and present this to the nearest town." The changeling quickly follows his master's commands. Later in the day a gnoll reports seeing a fire elemental approaching Firkraag's Lair. Firkraag goes to meet it alone, not fearing its flames in the least. Soon he convinces the fire elemental to join him. Then he gets the elemtental to lead him to another one of its kind. He hires them both and instructs them to guard the Outer Treasure Room. Then he goes and replaces the gargoyles who were slain with two more from the same cemetary.
OOC
Firkraag equips the ring of protection +1
Hours 1-2 Hires 2 small fire elementals
Hours 3-10 Hires 2 gargoyles
Minions
20 of the kobolds get the day off.
The other 20 kobolds dig more tunnels connecting to the cesspit in room 10
The Dracotaur is sent to recruit 3 more dracotaurs.
The changeling spy is sent to the nearest town with the heads of the adventurers. He is instructed to leave them on the mayor's doorstep. Firkraag doesn't expect him back till morning. Attatched to the bag is a note written in draconic "Fools if any more of your kind wants to feel the chill of my breath this is their destiny." (if this is advertising then charge me for 2 hours worth i guess)
Gnolls Patrol the dungeon, one of the gnolls is equipped with the greataxe+1.
Dungeon This is an updated map of the dungeon, if I need to buy doors and furnishings how would I go about estimating the price? Also note that I added a key to the top.
Firkraag's updated map
The Kobolds have dug out every room on the map and I have 14 squares left over. I use these to dig under room 10, I dig a 20 foot shaft down and then the kobolds branch off from there (but not digging under any of the dungeon yet). I will find a map to use for this soon.
Day 4's Results:
Firkraag: 72 squares cleared, it will take the dracotaur 18 hours to recruit all 3 dracotaur, so one comes back every 6 hours.

![Devious :] :]](http://www.enworld.org/forum/images/smilies/devious.png)
Day 1
Firkraag the Destroyer
Firkraag finds his future home on a blazingly hot day. His future home is a tall cliff that the sun hits the majority of the day. The cliff is a harsh mountainous terrain with a rocky landscape spread beneath the face of it. The base of the cliff is ontop of a small rise of rocks and sand. "Hmm first things first I guess." Firkraag scratches a rough symbol of a draconic eye engulfed in flames. "Good, now for some slaves," he murmurs. Firkraag finds a nearby tribe of Kobolds and barters with them for 12 of their fellows. He gives the kobold chief 6 gold for them. He then returns to the site of his rune and commands them to dig. Then he contacts a tribe of Dracotaurs and asks them for 2 of their warriors for assistance. He gives the warriors both 10.8 gold with promises of more. He then joins in with the kobolds digging.
-----------------------------------------------
OOC: I am using my 10% racial bonus on dragons.
Hours 1-3 Spent hiring 12 kobolds for 6 gold.
Hours 4-9 Spent Hiring 2 Dracotaurs for 21.6 gold.
Hour 10 Spent helping with the digging
So, breaking it down: The first 4 kobolds dug 9 hours. The second 4 kobold dug 8 hours. The third group of 4 kobold dug 7 hours. The first dracotaur supervises the kobolds for 4 hours. The second dracotaur digs for 1 hour. And I dig for 1 hour.
Day 1's results:
Firkraag: While you work to recuit in the kobolds and dracotaur your kobold workers sit at the base of the cliff, complaining over the hot sun and how hard the cliff is and how kobold B smells funny. The arrival of the Dracotaur supervisor finally gets them to work but still the hard cliff face and lack of tools dulls their achievements. By the end of the day they've cleared a measily 5 squares. (plus 1 from you)
Day 2
Firkraag
"YOU IDIOTS! A paralyzed GNOME could of dug farther than you did!" yells Firkraag in a fit of rage. "And you complain of heat? I will show you heat!" Firkraag takes a deep breath and breaths a cone of fire over the cowering kobolds. "Now get to work this time or I will eat one of you." He then points at one of the Dracotaurs "You follow me" Firkraag sends the Dracotaur to hire as many kobolds as he can today. Then Firkraag leaves the dungeon to find a nearby town where he buys 60 Miner's Picks. While in town he hires a changeling spy. Then he shows the changeling to the dungeon and visits a nearby graveyard and convinces a shadow to join him by offering it gold. He then goes back and spends 2 hours helping with the digging.
----------------------------------------------
OOC
Firkraag spends
Hours 1-2 Shopping (60 miner's picks)
Hours 3-5 Hiring a Changeling Spy from mm3
Hours 6-8 Hiring a shadow
Hours 9-10 Digging
Dracotaur 1 spends 10 hours hiring kobolds (Who go back to dig as hired)
12 kobolds dig 10 hours, the hired ones dig as they come. Everyone gets miner's picks.
The changeling spy goes and recruits 5 gnolls (he has 5 hours).
Dracotaur 2 supervises the kobolds.
Firkraag bought the 60 miner's tools for 300 gold. And hiring costs are 69 (max) upkeep is 13.8
Day 2's results
Firkraag: The Dracotaur manage to recruit another 28 kobolds. And armed with their picks they manage to scoure out 41 squares. It still seems like a weak effort but it's a major upgrade from yesterday. The changeling will show up with your gnolls in 10 hours. (removed hiring cost, but not upkeep from your gold)
Day 3
Firkraag
With a growl Firkraag decides he needs something to guard his minions while he works. He decides that he wouldn't mind some ornamentation either, so he decides to kill 2 gnomes with one stone. He goes to a local cemetary and finds to Gargoyles. After much haggling he finally brings them down to an agreeable price since he promises more gold and things to kill. Then after sending the gargoyles on their way he goes to a nearby pub and convinces a bard to tell stories of treasure somewhere in the mountains near Firkraag's Lair. He watches the bard's performance then goes back to his mountain stronghold to await any foolish enough to try to take his hoard.
Firkraag:
Hours 1-4 Hiring a Gargoyle
Hours 5-8 Hiring a 2nd Gargoyle
Hours 9-10 Advertising (If I can spend 100 an hour to get +2 for a total of +4 I will if not I will just assume it costed 50 each hour for a total of +2.
Minions tasks:
40 Kobolds: (Upkeep cost of 10)Digging like madmen.
Dracotaur 1 (Upkeep cost of 6): Supervising the Kobolds
Dracotaur 2 (Upkeep cost of 6): He is patrolling the dungeon
Changeling Spy (Upkeep cost of 6): Recruiting Gnolls
5 Gnolls (Upkeep cost of 5): Being recruited
2 Gargoyles (Upkeep cost of 20 (Do I pay this one?)): Acting like statues outside of door with commands to warn of any approaching adventurers.
Costs for today: 40 gold for the 2 gargoyles, 100 (or 200) gold for advertising, and upkeep of 53 gold (or 33 if I don't pay the gargoyles upkeep)
My Dungeon: The Dungeon of Firkraag
So far I've dug rooms 1 and 2. I've also dug all of the halls except for 7.25 10 by 10 squares. I figure those will get done today.
Day 3's Results:
Action in dungeons: The cliff face fortress of Firkraag is the first to be besieged by pesky adventurers. A group of four men from a local town, armed with spells, wit, strength and divine intervention attempt to rid the world of the menace, and are nearly undone at the front door. The DR of the Gargoyles gives them trouble and their fighter is badly savaged before a lucky critical hit destroys one of them and a failed save vrs color spray looses the other. The party enters the winding set of hallways, cofused by the lack of actual rooms they are ambushed by the patrolling Dracotaur. Before they even know they are under attack the Dracotaur slams his spear into the back of their mage, badly wounding him. The mage stumbles away, trying to use his colorspray again, only to fail his concentration roll and receave another spear to the face killing him. The party leaps into avenge him but it takes 3 round for them to bring him down, and in that time, the fighter is also killed. Grasping their two friends bodies, the debate on weather to leave or not is cut short by the sound of a returning pack of gnolls. the thief and priest are already injured, and also plagued by bad luck they are unable to bring down even one of the creatures before secumbing.
4 level 3 Adventurers defeated. 300xp,
Treasure 1: +1 greataxe, 1: Ring of Protection +1, 1 Bracers of armor +1, 1 breastplate +1, 800 coin (total value 10,800)
Firkraag: your kobold manage to clear 100 squares. Normally yes you pay upkeep on monsters the turn they are hired (basically resulting in 3x price for the day) however, you don't pay upkeep to dead creatures, so no you don't pay the gargoyles upkeep.
Day 4
Firkraag the Destroyer
"Hmmph, these weaklings killed my minions?", a Firkraag who is secretely thrilled by the news of his homes first succesful defense asks in a mock rage. "Yes I witnessed them slay the Dracotaur with my own eyes" replies a slightly intimidated gnoll. "And you claim credit for the kill? Then you deserve a reward, I give you the fighter's axe. Use it or just keep it as a trophy. Now get out of my sight."The gnoll quickly leaves from Firkraag's presence, "Now you may come in changeling. I have a mission for you go and present this to the nearest town." The changeling quickly follows his master's commands. Later in the day a gnoll reports seeing a fire elemental approaching Firkraag's Lair. Firkraag goes to meet it alone, not fearing its flames in the least. Soon he convinces the fire elemental to join him. Then he gets the elemtental to lead him to another one of its kind. He hires them both and instructs them to guard the Outer Treasure Room. Then he goes and replaces the gargoyles who were slain with two more from the same cemetary.
OOC
Firkraag equips the ring of protection +1
Hours 1-2 Hires 2 small fire elementals
Hours 3-10 Hires 2 gargoyles
Minions
20 of the kobolds get the day off.
The other 20 kobolds dig more tunnels connecting to the cesspit in room 10
The Dracotaur is sent to recruit 3 more dracotaurs.
The changeling spy is sent to the nearest town with the heads of the adventurers. He is instructed to leave them on the mayor's doorstep. Firkraag doesn't expect him back till morning. Attatched to the bag is a note written in draconic "Fools if any more of your kind wants to feel the chill of my breath this is their destiny." (if this is advertising then charge me for 2 hours worth i guess)
Gnolls Patrol the dungeon, one of the gnolls is equipped with the greataxe+1.
Dungeon This is an updated map of the dungeon, if I need to buy doors and furnishings how would I go about estimating the price? Also note that I added a key to the top.
Firkraag's updated map
The Kobolds have dug out every room on the map and I have 14 squares left over. I use these to dig under room 10, I dig a 20 foot shaft down and then the kobolds branch off from there (but not digging under any of the dungeon yet). I will find a map to use for this soon.
Day 4's Results:
Firkraag: 72 squares cleared, it will take the dracotaur 18 hours to recruit all 3 dracotaur, so one comes back every 6 hours.