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First Adventure Advice, given to me from my dad:
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<blockquote data-quote="Wik" data-source="post: 5568957" data-attributes="member: 40177"><p>A few points to explain where this is coming from:</p><p></p><p>First, this was advice for someone started a game for a "mixed group" - ie, a mix of old friends, gaming buddies, and people who had never played before. The idea was to set the first adventure up to keep the attrition rate down.</p><p></p><p>Second, while I think most of it is great advice, I don't always follow all of it. I do keep it in mind every time I start a new campaign, though, and it's done me good.</p><p></p><p>Third, after rereading my post, I realized it could have come off as a bit sad or something. Just wanted to say now, before someone brings it up, that my dad is still kicking around and gaming - he's just moved on to CRPGs these days. </p><p></p><p>And finally, people that have gamed with my dad would be surprised to see this advice coming out of his mouth. I've seen his dungeon notes, and they were BRUTAL meat-grinders, oh my god. I think the few times he's run a game, it's been him running pre-bought modules that were "toughened up". I've never had the misfortune of having him actually GM a game for me, a fact that I thank God for every night. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Wik, post: 5568957, member: 40177"] A few points to explain where this is coming from: First, this was advice for someone started a game for a "mixed group" - ie, a mix of old friends, gaming buddies, and people who had never played before. The idea was to set the first adventure up to keep the attrition rate down. Second, while I think most of it is great advice, I don't always follow all of it. I do keep it in mind every time I start a new campaign, though, and it's done me good. Third, after rereading my post, I realized it could have come off as a bit sad or something. Just wanted to say now, before someone brings it up, that my dad is still kicking around and gaming - he's just moved on to CRPGs these days. And finally, people that have gamed with my dad would be surprised to see this advice coming out of his mouth. I've seen his dungeon notes, and they were BRUTAL meat-grinders, oh my god. I think the few times he's run a game, it's been him running pre-bought modules that were "toughened up". I've never had the misfortune of having him actually GM a game for me, a fact that I thank God for every night. :) [/QUOTE]
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First Adventure Advice, given to me from my dad:
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