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<blockquote data-quote="Trit One-Ear" data-source="post: 7527173" data-attributes="member: 6678017"><p>Hey all,</p><p></p><p>My session got pushed back 2 weeks so I've been lax in responding. Thank you all for the very helpful responses!</p><p>Some additional context for those who were asking:</p><p>An ancient dragon has been beneath this city for generations, kept in a magical slumber by an enchantment. Its very presence radiates magic, making the city  hot spot for magical experiments and studies. Every 15 years the dragon must be enchanted again, lest it wake and destroy the city. One of the PC's is central to the ritual to keep the dragon slumbering, and when he was MIA (long story), the drow swept in to "save" the city. The cast their own ritual to keep the dragon slumbering, but secretly it siphons its strength into a magical amulet. When it dons this amulet (which it will do during the boss fight) it will gain the "power" of the dragon. I've imagined this as not only gaining the dragon's abilities but also many physical traits. I'm also picturing some good ol' drider traits, as this drow is one of Lolth's chosen.</p><p></p><p>I'm particularly interested in [MENTION=6776133]Bawylie[/MENTION]'s 3-stage set up. It sounds very dynamic, cleaner to run, and easier to fudge the  difficultly at each stage. Starting with the Drow Priestess of Lolth (probably with 2 drow elite warriors as support), wearing the necklace. I'd replace the demon summoning with a lesser version of the Chromatic Adaptation, with just the breath weapon. </p><p>When she's defeated, the power of the amulet will surge through her, animating her as an avatar of the dragon. I think an Adult Green Dragon for the stats makes sense, giving it a more skirmisher feel, probably keeping the chromatic adaptation trait running. I'd start adding lair actions here. When he's defeated this way, the power will erupt fully, violently transforming her into a beastial dragon-drider hybrid.</p><p>Lastly, I'll draft up a different version of the stat block above, set at CR 8 or 9, with a more intentional selection of spells and attacks. Physical stats of an adult green dragon, mental stats of the drow priestess, full lair actions, and probably some transformation of the terrain (webs explode, rifts in the floor etc.)</p><p>I'll try and get a draft of the new hybrid stats up soon!</p><p></p><p>Trit</p></blockquote><p></p>
[QUOTE="Trit One-Ear, post: 7527173, member: 6678017"] Hey all, My session got pushed back 2 weeks so I've been lax in responding. Thank you all for the very helpful responses! Some additional context for those who were asking: An ancient dragon has been beneath this city for generations, kept in a magical slumber by an enchantment. Its very presence radiates magic, making the city hot spot for magical experiments and studies. Every 15 years the dragon must be enchanted again, lest it wake and destroy the city. One of the PC's is central to the ritual to keep the dragon slumbering, and when he was MIA (long story), the drow swept in to "save" the city. The cast their own ritual to keep the dragon slumbering, but secretly it siphons its strength into a magical amulet. When it dons this amulet (which it will do during the boss fight) it will gain the "power" of the dragon. I've imagined this as not only gaining the dragon's abilities but also many physical traits. I'm also picturing some good ol' drider traits, as this drow is one of Lolth's chosen. I'm particularly interested in [MENTION=6776133]Bawylie[/MENTION]'s 3-stage set up. It sounds very dynamic, cleaner to run, and easier to fudge the difficultly at each stage. Starting with the Drow Priestess of Lolth (probably with 2 drow elite warriors as support), wearing the necklace. I'd replace the demon summoning with a lesser version of the Chromatic Adaptation, with just the breath weapon. When she's defeated, the power of the amulet will surge through her, animating her as an avatar of the dragon. I think an Adult Green Dragon for the stats makes sense, giving it a more skirmisher feel, probably keeping the chromatic adaptation trait running. I'd start adding lair actions here. When he's defeated this way, the power will erupt fully, violently transforming her into a beastial dragon-drider hybrid. Lastly, I'll draft up a different version of the stat block above, set at CR 8 or 9, with a more intentional selection of spells and attacks. Physical stats of an adult green dragon, mental stats of the drow priestess, full lair actions, and probably some transformation of the terrain (webs explode, rifts in the floor etc.) I'll try and get a draft of the new hybrid stats up soon! Trit [/QUOTE]
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