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<blockquote data-quote="thedearhunter" data-source="post: 5139987" data-attributes="member: 89169"><p>I am a first time DM and i need a bit of advice. i know the game well, been playing since 2005 and i love 4th edition. That said, i have only been a player, though ive wanted to DM.</p><p> </p><p> So now, ive created my own homebrew world, with extensive world info and detail, and i'm real excited to play in it and use the organizations ive created. The campaign so far is an intrigue setup with the characters (starting at level 6) working for a powerful criminal syndicate, through which they are introduced to other powerful groups and people. Im trying to make it so that each character really has an interest in a specific group that relates to their characters. So in a word, im trying to run a sanbox campaign where the PC's can get missions from any of their contacts, all of whom are working for their own ends. </p><p> </p><p> I was wondering if anyone has run anything like this before, and how it went. Any advice is much appreciated.</p><p> </p><p> Also, pretty much all of their foes are humanoid, and higher level than the PC's, with a great deal of elites, like assassins and bounty hunters. Pretty much all the encounters are 2 or 3 levels above the characters, but i figured it was ok because most of they are able to take an extended rest before fighting again. Namely, i havent included any real large dungeon areas yet. Will this be an issue? I know some power gamers love big dungeons and very little story, which is something im fond of.</p><p> </p><p> Any thoughts you guys have would be great.</p></blockquote><p></p>
[QUOTE="thedearhunter, post: 5139987, member: 89169"] I am a first time DM and i need a bit of advice. i know the game well, been playing since 2005 and i love 4th edition. That said, i have only been a player, though ive wanted to DM. So now, ive created my own homebrew world, with extensive world info and detail, and i'm real excited to play in it and use the organizations ive created. The campaign so far is an intrigue setup with the characters (starting at level 6) working for a powerful criminal syndicate, through which they are introduced to other powerful groups and people. Im trying to make it so that each character really has an interest in a specific group that relates to their characters. So in a word, im trying to run a sanbox campaign where the PC's can get missions from any of their contacts, all of whom are working for their own ends. I was wondering if anyone has run anything like this before, and how it went. Any advice is much appreciated. Also, pretty much all of their foes are humanoid, and higher level than the PC's, with a great deal of elites, like assassins and bounty hunters. Pretty much all the encounters are 2 or 3 levels above the characters, but i figured it was ok because most of they are able to take an extended rest before fighting again. Namely, i havent included any real large dungeon areas yet. Will this be an issue? I know some power gamers love big dungeons and very little story, which is something im fond of. Any thoughts you guys have would be great. [/QUOTE]
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