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<blockquote data-quote="dmnqwk" data-source="post: 6773545" data-attributes="member: 6804204"><p>One thing to be aware of is a Monk gets the most benefit from Dexterity and Wisdom while a Dragonborn gets bonus Strength and Charisma. This doesn't mean you shouldn't be a dragonborn, it just means be prepared to accept your character will be weaker in combat as a result.</p><p></p><p>You've already been recommended to start with the character concept before you delve into the mechanics, which is definitely the most important part of 5th edition. I often create my concept first, then see what races or classes it'll fit (I created a halfling lion tamer, who ended up being a Fighter that'll access the battle master archetype, named Aluri Thistlebank from the notion of "I really wanted to use a whip"). If you begin with "I really want to be a Dragonborn Monk" you may find that you're forcing yourself to fit a square peg into a round hole, and that you could benefit from being one or the other, or perhaps your concept would work better and be more enjoyable as something completely different.</p><p></p><p>I guess my response can be summed up as I dont think you can make a "good" dragonborn monk, because the numbers dont support it, but sure you can make an interesting one. So if you want interesting, great! If you want good, DnD is still a numbers-driven game when determining good, regardless of how much fun the roleplaying aspect can be.</p></blockquote><p></p>
[QUOTE="dmnqwk, post: 6773545, member: 6804204"] One thing to be aware of is a Monk gets the most benefit from Dexterity and Wisdom while a Dragonborn gets bonus Strength and Charisma. This doesn't mean you shouldn't be a dragonborn, it just means be prepared to accept your character will be weaker in combat as a result. You've already been recommended to start with the character concept before you delve into the mechanics, which is definitely the most important part of 5th edition. I often create my concept first, then see what races or classes it'll fit (I created a halfling lion tamer, who ended up being a Fighter that'll access the battle master archetype, named Aluri Thistlebank from the notion of "I really wanted to use a whip"). If you begin with "I really want to be a Dragonborn Monk" you may find that you're forcing yourself to fit a square peg into a round hole, and that you could benefit from being one or the other, or perhaps your concept would work better and be more enjoyable as something completely different. I guess my response can be summed up as I dont think you can make a "good" dragonborn monk, because the numbers dont support it, but sure you can make an interesting one. So if you want interesting, great! If you want good, DnD is still a numbers-driven game when determining good, regardless of how much fun the roleplaying aspect can be. [/QUOTE]
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