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<blockquote data-quote="dmnqwk" data-source="post: 6773811" data-attributes="member: 6804204"><p>If you are looking to make an interesting story that's one thing, but imagine a player creating a monk with a Str 18, Dex/Wis 10 and then wondering why they were getting hit every time and facing being dead a lot? Or why their character couldn't dodge arrows in a cool manner like other Monks? Or why nobody ever gets stunned by their facepunches.</p><p></p><p>It's okay to tell people you can be whatever you want but you have to remember DnD is still a game, not just a story. The story may drive many of the features but it's still rooted heavily in numbers.</p><p></p><p>I am all for choosing interesting ideas but at the same time I don't like people picking their race and class as the basis behind their character any more than you hate them being told a dragonborn monk is a less than awesome character - If their idea is "I wanna be a dragonborn monk to be cool and awesome and run about doing high kicks" are you absolutely sure they should be a monk? Why not be a Tavern Brawler Fighter instead? Or a Wild-Shaped Druid? </p><p></p><p>I stand by my belief that if you're going to say "I want to be this and this" I will always reply "You can, but you'll have a tougher time doing the cool things you'd normally associate with the class." If you believe that's being negative that's okay, I am happy to continue helping people choose their race and class based partially on numbers, after they first describe what they want their character to do to me (You'd be surprised how often their race, or class, will change once you begin a proper character creation process like that)</p></blockquote><p></p>
[QUOTE="dmnqwk, post: 6773811, member: 6804204"] If you are looking to make an interesting story that's one thing, but imagine a player creating a monk with a Str 18, Dex/Wis 10 and then wondering why they were getting hit every time and facing being dead a lot? Or why their character couldn't dodge arrows in a cool manner like other Monks? Or why nobody ever gets stunned by their facepunches. It's okay to tell people you can be whatever you want but you have to remember DnD is still a game, not just a story. The story may drive many of the features but it's still rooted heavily in numbers. I am all for choosing interesting ideas but at the same time I don't like people picking their race and class as the basis behind their character any more than you hate them being told a dragonborn monk is a less than awesome character - If their idea is "I wanna be a dragonborn monk to be cool and awesome and run about doing high kicks" are you absolutely sure they should be a monk? Why not be a Tavern Brawler Fighter instead? Or a Wild-Shaped Druid? I stand by my belief that if you're going to say "I want to be this and this" I will always reply "You can, but you'll have a tougher time doing the cool things you'd normally associate with the class." If you believe that's being negative that's okay, I am happy to continue helping people choose their race and class based partially on numbers, after they first describe what they want their character to do to me (You'd be surprised how often their race, or class, will change once you begin a proper character creation process like that) [/QUOTE]
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