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First D&D Character?
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<blockquote data-quote="Tales and Chronicles" data-source="post: 8279377" data-attributes="member: 6871653"><p>If you count video games, it would be Balder, dwarf rogue (bounty hunter kit) with a crossbow for my first successful playthrough of BG 1-2. As a young kid, I absolutely adored the concept of a non-fighter, not-so-noble dwarf as presented in Dark Alliance 2 (my initiation of D&D) by Borador Goldhand. </p><p></p><p>My first real tabletop character was Lucian in 4e, half-elf ardent, then bard, then artificer, then shaman. My group complained that I kept asking the DM to switch class. I argued that trying to play the only healer of a group of 11(!) players who played recklessly because they did not understand the rules. Added to the fact that the Dm had us playing through this novel of his he had written a few years before, so we were kind of forced to play a specific archetype he had in mind (in my case, the good-hearted humble healer) and our actions and ending(!) were mostly already decided. I tried to die a bunch of time and it was never allowed <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":P" title="Stick out tongue :P" data-smilie="7"data-shortname=":P" /></p><p></p><p>In the end, after much arguing that having to spend my turn healing a bunch of morons after waiting nearly an hour since my previous turn was dull, I was allowed to die and re-roll a new character. Rask was an half-orc brutal rogue, a slavemaster's bodyguard. But I was not allowed to have magic items since it was a new character and I did not need them because I knew how to build a good PC and not the others. Rask was a pure beast in battle...but by then, the game changed to be more geo-political (the DM was in his big GoT phase), so we were doing mass battle (where the only action we were allowed was to make a single attack roll to represent our troops attacks durin a battle), then spend time on a Risk-like map trying to gain resources to spend to win a civil war. So yeah, I was not allowed to interact with the various local lord because I was not trained in diplomacy and other social skills. I remember a phase were I only had 1 turn in about 4-5 games (6 hours each). Pretty fun.</p><p></p><p>So yeah, I would not play those last 2 in 5e <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":P" title="Stick out tongue :P" data-smilie="7"data-shortname=":P" /></p><p></p><p>But, Balder would be a hill-dwarf deep stalker in 5e. If only we had rules to craft traps in 5e....</p></blockquote><p></p>
[QUOTE="Tales and Chronicles, post: 8279377, member: 6871653"] If you count video games, it would be Balder, dwarf rogue (bounty hunter kit) with a crossbow for my first successful playthrough of BG 1-2. As a young kid, I absolutely adored the concept of a non-fighter, not-so-noble dwarf as presented in Dark Alliance 2 (my initiation of D&D) by Borador Goldhand. My first real tabletop character was Lucian in 4e, half-elf ardent, then bard, then artificer, then shaman. My group complained that I kept asking the DM to switch class. I argued that trying to play the only healer of a group of 11(!) players who played recklessly because they did not understand the rules. Added to the fact that the Dm had us playing through this novel of his he had written a few years before, so we were kind of forced to play a specific archetype he had in mind (in my case, the good-hearted humble healer) and our actions and ending(!) were mostly already decided. I tried to die a bunch of time and it was never allowed :P In the end, after much arguing that having to spend my turn healing a bunch of morons after waiting nearly an hour since my previous turn was dull, I was allowed to die and re-roll a new character. Rask was an half-orc brutal rogue, a slavemaster's bodyguard. But I was not allowed to have magic items since it was a new character and I did not need them because I knew how to build a good PC and not the others. Rask was a pure beast in battle...but by then, the game changed to be more geo-political (the DM was in his big GoT phase), so we were doing mass battle (where the only action we were allowed was to make a single attack roll to represent our troops attacks durin a battle), then spend time on a Risk-like map trying to gain resources to spend to win a civil war. So yeah, I was not allowed to interact with the various local lord because I was not trained in diplomacy and other social skills. I remember a phase were I only had 1 turn in about 4-5 games (6 hours each). Pretty fun. So yeah, I would not play those last 2 in 5e :P But, Balder would be a hill-dwarf deep stalker in 5e. If only we had rules to craft traps in 5e.... [/QUOTE]
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