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"First Edition Feel"
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<blockquote data-quote="mearls" data-source="post: 2413694" data-attributes="member: 697"><p>That sums up my personal view rather nicely. I really prefer that style of play to games where I have to find my fun - I don't like chasing clues or being in a situation where I don't know what to do next.</p><p></p><p>I have an idea brewing to run a weekly game of D&D, starting with the 1974 white box set and progressing through the years to 3.5e. I think it would be fun to look at how the game has changed over the years and how that has altered the feel. Ideally, I'd do it over consecutive days, but I doubt I can pull that off.</p><p></p><p>The sequence would be:</p><p></p><p>White box</p><p>Blue box ('78 basic set)</p><p>1e</p><p>Red box (either '81 or '83)</p><p>2e</p><p>Rules Cyclopedia</p><p>3e/3.5e</p><p></p><p>(I know that's missing a few iterations of BD&D, but I think it hits the important points. IIRC, the changes from the '81 to '83 sets were primarily in presentation.)</p><p></p><p>I've also had a though to convince Erik to let me write a module for Dungeon in the 1e style - minimal backstory, no complex characterization or details, off the shelf monsters, 5 sentence encounters. It'd be fun, and it'd be really cool to see how people react to it.</p></blockquote><p></p>
[QUOTE="mearls, post: 2413694, member: 697"] That sums up my personal view rather nicely. I really prefer that style of play to games where I have to find my fun - I don't like chasing clues or being in a situation where I don't know what to do next. I have an idea brewing to run a weekly game of D&D, starting with the 1974 white box set and progressing through the years to 3.5e. I think it would be fun to look at how the game has changed over the years and how that has altered the feel. Ideally, I'd do it over consecutive days, but I doubt I can pull that off. The sequence would be: White box Blue box ('78 basic set) 1e Red box (either '81 or '83) 2e Rules Cyclopedia 3e/3.5e (I know that's missing a few iterations of BD&D, but I think it hits the important points. IIRC, the changes from the '81 to '83 sets were primarily in presentation.) I've also had a though to convince Erik to let me write a module for Dungeon in the 1e style - minimal backstory, no complex characterization or details, off the shelf monsters, 5 sentence encounters. It'd be fun, and it'd be really cool to see how people react to it. [/QUOTE]
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