Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
D&D Older Editions
First encounter with a 3.5E Beholder as a player
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Olaf the Stout" data-source="post: 6774189" data-attributes="member: 13703"><p>I think many are correct in stating that the DM didn’t run the Beholder correctly in having him only attack 2 of the party with a since eye in his first round of attack (with the rest of the party in an Anti-Magic ray).</p><p></p><p>The encounter itself was from the 3E WotC adventure Return to the Temple of Elemental Evil.</p><p></p><p>The battlefield definitely was not a flat battlemat. The party was travelling down a 10ft wide corridor that led to a T-junction. The corridor itself was dropped down about 10ft, apart from a narrow ledge on either side of the corridor. On top of that, I think the ceiling in the room was a good 30ft high (not 100% sure, but it definitely wasn’t just a 10ft high ceiling).</p><p></p><p>So my Wizard PC cast Levitate on the PCs to help us walk down the corridor. Without the spell the PCs all had to make balance checks to avoid falling down into the “pit” area (as half the party discovered when the Anti-Magic ray hit).</p><p></p><p>The Barbarian made a Balance and Jump check in order to leap off the ledge and attack the Beholder. My Wizard also had to do the same in order to jump out of the Anti-Magic ray’s area of effect to get a spell off. I didn’t roll high enough to jump from one ledge to the other, but as soon as I got out of the Anti-Magic ray’s area of effect my Levitation spell kicked in again and I was able to cast Disintegrate from mid-air (killing the Beholder and ending the combat).</p><p></p><p>The very next round a Wizard and an (invisible) Assassin appeared from behind the party. The Spell Thief PC charmed the Wizard, which caused the Assassin to decide to run away while he still could.</p><p></p><p>If the Beholder had been able to survive a little longer it may have been a very different fight as we would have been fighting on 2 fronts and against one opponent that we wouldn’t have known was there until the Death attack went off.</p></blockquote><p></p>
[QUOTE="Olaf the Stout, post: 6774189, member: 13703"] I think many are correct in stating that the DM didn’t run the Beholder correctly in having him only attack 2 of the party with a since eye in his first round of attack (with the rest of the party in an Anti-Magic ray). The encounter itself was from the 3E WotC adventure Return to the Temple of Elemental Evil. The battlefield definitely was not a flat battlemat. The party was travelling down a 10ft wide corridor that led to a T-junction. The corridor itself was dropped down about 10ft, apart from a narrow ledge on either side of the corridor. On top of that, I think the ceiling in the room was a good 30ft high (not 100% sure, but it definitely wasn’t just a 10ft high ceiling). So my Wizard PC cast Levitate on the PCs to help us walk down the corridor. Without the spell the PCs all had to make balance checks to avoid falling down into the “pit” area (as half the party discovered when the Anti-Magic ray hit). The Barbarian made a Balance and Jump check in order to leap off the ledge and attack the Beholder. My Wizard also had to do the same in order to jump out of the Anti-Magic ray’s area of effect to get a spell off. I didn’t roll high enough to jump from one ledge to the other, but as soon as I got out of the Anti-Magic ray’s area of effect my Levitation spell kicked in again and I was able to cast Disintegrate from mid-air (killing the Beholder and ending the combat). The very next round a Wizard and an (invisible) Assassin appeared from behind the party. The Spell Thief PC charmed the Wizard, which caused the Assassin to decide to run away while he still could. If the Beholder had been able to survive a little longer it may have been a very different fight as we would have been fighting on 2 fronts and against one opponent that we wouldn’t have known was there until the Death attack went off. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
D&D Older Editions
First encounter with a 3.5E Beholder as a player
Top