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General Tabletop Discussion
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First experience with 5th edition and Lost Mines of Phandelver (no spoilers)
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<blockquote data-quote="Sword of Spirit" data-source="post: 6880273" data-attributes="member: 6677017"><p>It just depends on why we preferred 3.5 I think. For me, I just found it better than any of the other D&D options. The things that bugged me about it weren't as bad as the things that bugged me about each other D&D edition.</p><p></p><p>5e came out, and better captures the feel of the kind of D&D I've always wanted to play (more AD&D), while the things that bug me about it are less than any other edition of the game, and house ruling can be done much easier (and with a lighter hand) to fix it.</p><p></p><p>My friend OTOH, liked the nitty-gritty aspects of 3.5. For him, although he did decide he would transition his DMing to 5e, it took him a lot longer "let go" of 3.5. Part of it was investment, and part of it was enjoying the character creation and advancement minigame. If I hadn't been pushing 5e by talking about it non-stop and running games in it, he may have been one of the players who never switched. I think he's done with 3.5 now, but since he is focused on other (fun) RPG projects I'm not sure when he'll get around to running 5e. Which is sad for me because I've been DMing it since the playtest, and I really want the chance to also play it.</p><p></p><p>I should also add that there is a certain amount of not realizing you'll like it until you play it for some people. If you preferred 3.5 and are immediately coming from it, you are more likely to notice what isn't there that you enjoyed than what is there that you might actually like better. Some of things that you "lose" will possibly start looking less like bugs and more like features after playing it a bit.</p></blockquote><p></p>
[QUOTE="Sword of Spirit, post: 6880273, member: 6677017"] It just depends on why we preferred 3.5 I think. For me, I just found it better than any of the other D&D options. The things that bugged me about it weren't as bad as the things that bugged me about each other D&D edition. 5e came out, and better captures the feel of the kind of D&D I've always wanted to play (more AD&D), while the things that bug me about it are less than any other edition of the game, and house ruling can be done much easier (and with a lighter hand) to fix it. My friend OTOH, liked the nitty-gritty aspects of 3.5. For him, although he did decide he would transition his DMing to 5e, it took him a lot longer "let go" of 3.5. Part of it was investment, and part of it was enjoying the character creation and advancement minigame. If I hadn't been pushing 5e by talking about it non-stop and running games in it, he may have been one of the players who never switched. I think he's done with 3.5 now, but since he is focused on other (fun) RPG projects I'm not sure when he'll get around to running 5e. Which is sad for me because I've been DMing it since the playtest, and I really want the chance to also play it. I should also add that there is a certain amount of not realizing you'll like it until you play it for some people. If you preferred 3.5 and are immediately coming from it, you are more likely to notice what isn't there that you enjoyed than what is there that you might actually like better. Some of things that you "lose" will possibly start looking less like bugs and more like features after playing it a bit. [/QUOTE]
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