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First experience with 5th edition and Lost Mines of Phandelver (no spoilers)
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<blockquote data-quote="Al2O3" data-source="post: 6880704" data-attributes="member: 6802284"><p>I'm currently running LMoP for my group. While we are fairly experienced with the rules it is the first time we use a published adventure and it is different to our typical play style in other campaigns.</p><p></p><p>What I can say is that level 1 can be very deadly (we had the group's first character death ever in non-pvp combat in the cave) and it seems to me that the level 1 part of the adventure is focused on teaching the combat rules. The part written for going from level 2 to level 3 has more opportunity for other parts of the game. The survivability clearly increases after level 2 or 3 (but our warlock tank still ends up with 0hp quite often).</p><p></p><p>Skickat från min Nexus 6 via Tapatalk</p></blockquote><p></p>
[QUOTE="Al2O3, post: 6880704, member: 6802284"] I'm currently running LMoP for my group. While we are fairly experienced with the rules it is the first time we use a published adventure and it is different to our typical play style in other campaigns. What I can say is that level 1 can be very deadly (we had the group's first character death ever in non-pvp combat in the cave) and it seems to me that the level 1 part of the adventure is focused on teaching the combat rules. The part written for going from level 2 to level 3 has more opportunity for other parts of the game. The survivability clearly increases after level 2 or 3 (but our warlock tank still ends up with 0hp quite often). Skickat från min Nexus 6 via Tapatalk [/QUOTE]
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First experience with 5th edition and Lost Mines of Phandelver (no spoilers)
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