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General Tabletop Discussion
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First experience with 5th edition and Lost Mines of Phandelver (no spoilers)
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<blockquote data-quote="Bigkahuna" data-source="post: 6880996" data-attributes="member: 6808141"><p>I think 5e is a lot easier of a sell to to roleplayers and fans of D&D than most editions that players switched to with the exception of perhaps the 1st to 2nd edition period as 2nd edition was largely just seen a continuation of what people were already doing.</p><p></p><p>But like 2nd to 3rd edition was painful, 3rd to 3.5 was excruciating as there was so much resentment towards Wizards of the Coast at the time, in fact I ended up having to buy player handbooks for people just to get them to even have a conversation about switching. 3rd to 4th edition ... well everyone knows that bit of history but that was the single worse time for D&D, I couldn't pay people to show up to a 4e game. </p><p></p><p>5th edition though, its been super easy to get people to try it and the large majority have adopted it. I honestly think its in large part due to the fact that its very easy to convert material. 1st, 2nd, 3rd, 3.5 and Pathfinder material are so easy to convert that you can almost do it on the fly (I know I do). And no one plays 4th edition so I have never had to convert anyone from it. </p><p></p><p>Pathfinder players though are hard to sell 5e on but I think its because Pathfinder has such an emense library of amazing content that is tailor made for the system that for DM's and players its so easy to continue using it. Though Pathfinder material can almost be used as is in 5th edition so there is great compatibility there. But yeah, Pathfinder players are the toughest, this is a very happy group of RPGers that really has no reason to switch, they have a great system and the love it. I don't blame them for not having any interest in 5e.</p></blockquote><p></p>
[QUOTE="Bigkahuna, post: 6880996, member: 6808141"] I think 5e is a lot easier of a sell to to roleplayers and fans of D&D than most editions that players switched to with the exception of perhaps the 1st to 2nd edition period as 2nd edition was largely just seen a continuation of what people were already doing. But like 2nd to 3rd edition was painful, 3rd to 3.5 was excruciating as there was so much resentment towards Wizards of the Coast at the time, in fact I ended up having to buy player handbooks for people just to get them to even have a conversation about switching. 3rd to 4th edition ... well everyone knows that bit of history but that was the single worse time for D&D, I couldn't pay people to show up to a 4e game. 5th edition though, its been super easy to get people to try it and the large majority have adopted it. I honestly think its in large part due to the fact that its very easy to convert material. 1st, 2nd, 3rd, 3.5 and Pathfinder material are so easy to convert that you can almost do it on the fly (I know I do). And no one plays 4th edition so I have never had to convert anyone from it. Pathfinder players though are hard to sell 5e on but I think its because Pathfinder has such an emense library of amazing content that is tailor made for the system that for DM's and players its so easy to continue using it. Though Pathfinder material can almost be used as is in 5th edition so there is great compatibility there. But yeah, Pathfinder players are the toughest, this is a very happy group of RPGers that really has no reason to switch, they have a great system and the love it. I don't blame them for not having any interest in 5e. [/QUOTE]
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