Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
First experience with 5th edition and Lost Mines of Phandelver (no spoilers)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Sword of Spirit" data-source="post: 6883226" data-attributes="member: 6677017"><p>I think that's a good way of getting to the heart of the matter. If a system has most sorts of actions highly codified with specific class or other features (such as feats) telling you when/if/how you can do them, and exactly what bonuses they provide, then it subtly discourages players and DMs from improvising. There is a thin line in player perception between "Here is how you do this" and "This is the only way to do this."</p><p></p><p>Since 5e has less codification, and not only encourage improvisation, but by virtue of lacking codified methods of doing things actually demands it, it is simply going to come up a lot more in play. As far as the system itself, advantage/disadvantage in some way fills the same roll as the +2/-2 arbitrary DM's best friend from prior editions, but unlike in prior editions where a DM might sit there and think, "is this really a +2? Or is it more like a +3 or +4?", advantage doesn't give you that option. It's one size fit all. In addition, it's generally easier to accomplish improvised things (or even standard things like grappling) in 5e than in prior versions. Most improvised actions are just a DC X ability check (or maybe attack roll), or an opposed ability check. That's pretty much it. None of that "First, is this a cool thing? If yes, provoke an attack of opportunity. Then take a -4 penalty on..."</p><p></p><p>Now, some people don't like any of those things (lack of codified options, one-size fits all arbitrary improvisation modifiers, simplified and easier improvisational action attempts) but they <em>do</em> make improvisation much more common and encouraged within 5e than in prior recent editions.</p></blockquote><p></p>
[QUOTE="Sword of Spirit, post: 6883226, member: 6677017"] I think that's a good way of getting to the heart of the matter. If a system has most sorts of actions highly codified with specific class or other features (such as feats) telling you when/if/how you can do them, and exactly what bonuses they provide, then it subtly discourages players and DMs from improvising. There is a thin line in player perception between "Here is how you do this" and "This is the only way to do this." Since 5e has less codification, and not only encourage improvisation, but by virtue of lacking codified methods of doing things actually demands it, it is simply going to come up a lot more in play. As far as the system itself, advantage/disadvantage in some way fills the same roll as the +2/-2 arbitrary DM's best friend from prior editions, but unlike in prior editions where a DM might sit there and think, "is this really a +2? Or is it more like a +3 or +4?", advantage doesn't give you that option. It's one size fit all. In addition, it's generally easier to accomplish improvised things (or even standard things like grappling) in 5e than in prior versions. Most improvised actions are just a DC X ability check (or maybe attack roll), or an opposed ability check. That's pretty much it. None of that "First, is this a cool thing? If yes, provoke an attack of opportunity. Then take a -4 penalty on..." Now, some people don't like any of those things (lack of codified options, one-size fits all arbitrary improvisation modifiers, simplified and easier improvisational action attempts) but they [I]do[/I] make improvisation much more common and encouraged within 5e than in prior recent editions. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
First experience with 5th edition and Lost Mines of Phandelver (no spoilers)
Top