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General Tabletop Discussion
*Dungeons & Dragons
First experience with 5th edition and Lost Mines of Phandelver (no spoilers)
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<blockquote data-quote="Imaculata" data-source="post: 6885355" data-attributes="member: 6801286"><p>What I mean is, whether you have very detailed rules that make the DM adjudication more narrow, or very open rules that leave DM adjudication very open as well, none of that should affect the actual storytelling. Because when a DM says you can or cannot do something, that always overrides the rules.</p><p></p><p>If I say I want to jump on the back of the dragon, it doesn't matter if there <strong>ARE </strong>rules for that (although that makes it easier to agree on how to adjudicate the action), or if there are <strong>NO </strong>rules for that (in which case the DM just makes up a check). What matters is the story. And I don't see how or why any rules on this matter would get in the way of telling a story.</p></blockquote><p></p>
[QUOTE="Imaculata, post: 6885355, member: 6801286"] What I mean is, whether you have very detailed rules that make the DM adjudication more narrow, or very open rules that leave DM adjudication very open as well, none of that should affect the actual storytelling. Because when a DM says you can or cannot do something, that always overrides the rules. If I say I want to jump on the back of the dragon, it doesn't matter if there [B]ARE [/B]rules for that (although that makes it easier to agree on how to adjudicate the action), or if there are [B]NO [/B]rules for that (in which case the DM just makes up a check). What matters is the story. And I don't see how or why any rules on this matter would get in the way of telling a story. [/QUOTE]
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First experience with 5th edition and Lost Mines of Phandelver (no spoilers)
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