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<blockquote data-quote="meltinbradley" data-source="post: 5073222" data-attributes="member: 80012"><p>Alcatraz/Physiker- I am going to go with Beguiler. Youre right, it makes more sense. Also, the DM is going to allow me to change some spells on the list on a spell for spell basis. Which is awesome.</p><p>That being said, surprise casting and cloaked casting. If i make a bluff check in melee they are denied there dexterity, therefore next I can use cloaked casting to add to the dc save. </p><p>But the purpose of my character is NOT to be in melee. So is there a feat, or item that allows me to threaten a target say 30 ft away?</p><p>The last thing I want to do is be up in a Orcs face casting spells.</p><p>Its only a d6 hp class and I get 0 hp from con and maybe right now my ac is good, but eventually when Im dealing with 5th level fighters they will hit me. </p><p>With the change to beguiler, should I still go for improved initiative? or perhaps try to go for improved feint by getting combat expertise?</p><p>Or pehaps spring attack? that would allow me to be in melee, feint, then move correct? but that is a long way away and requires 2 other feats....any help? thanks.</p><p>MB</p></blockquote><p></p>
[QUOTE="meltinbradley, post: 5073222, member: 80012"] Alcatraz/Physiker- I am going to go with Beguiler. Youre right, it makes more sense. Also, the DM is going to allow me to change some spells on the list on a spell for spell basis. Which is awesome. That being said, surprise casting and cloaked casting. If i make a bluff check in melee they are denied there dexterity, therefore next I can use cloaked casting to add to the dc save. But the purpose of my character is NOT to be in melee. So is there a feat, or item that allows me to threaten a target say 30 ft away? The last thing I want to do is be up in a Orcs face casting spells. Its only a d6 hp class and I get 0 hp from con and maybe right now my ac is good, but eventually when Im dealing with 5th level fighters they will hit me. With the change to beguiler, should I still go for improved initiative? or perhaps try to go for improved feint by getting combat expertise? Or pehaps spring attack? that would allow me to be in melee, feint, then move correct? but that is a long way away and requires 2 other feats....any help? thanks. MB [/QUOTE]
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