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First Impressions – Guildmasters Guide to Ravnica
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<blockquote data-quote="gyor" data-source="post: 7764352" data-attributes="member: 6670153"><p>Some thoughts from what I saw in the video (95% or more of the book, serious he goes over almost everything). </p><p></p><p> I give the Races an A+, I even found the ideas on elves expression in Ravnica interesting. </p><p></p><p> Class get a C+, most subclass placements in guilds are obvious, but some big ones are missed. Orzhov should have had Way of Shadows Monk, and Hexblade & Celestial Warlocks and favoured Souls, as odd as this might sound Dimir should have Fey Warlocks, Conjurer wizards should have been common to all guilds, and more. What they did with Great Old Ones Pact was cool is responsible for the +.</p><p></p><p> The subclasses get a B, it would have been an A, but every guild should have gotten it's own. </p><p></p><p> The Beastiary is shocking disappointing, the most disappointing since I saw Tiamats stats. </p><p></p><p> The Good is Niv-Mizzet, Deathpact Angel, Firemane Angel, Battle Force Angel (should be CR 4 at most), Archon of the Triumivate, Conclave Dryad, Horncaller, Sire of Insanity, Master of Cruelity, Lavav, Zagana, Biomancer, Obzedat, Blood Drinker and Mind Drinker Vampires, Indenturered Spirits, Thrulls, Nightveil Spectre. </p><p></p><p> Disappointing: Aurelia and Rakdos, one thing I don't like about 5e is that epic, cosmic beings don't feel like epic cosmic beings stat wise, because they have little to know spellcaster or mechanics for shaping the universe. Aurelia has no spells at all, very little magic, and its only her helix and warlord like legendary action that keep her from being boring, and never use her along as a solo boss, she needs troops to lead to keep interesting, preferable other Angels. Aurelia is a glorified Battleforce Angel. Rakdos is only a little bit better. One interesting thing is they hint Rakdos might not be originally from Ravnica. Also Felidar shouldn't be over CR 2, they make a neat mount, but were more interesting in the Zendikar Planeshift article. Not that much better then a Celestial Sabretooth Cat mount from Find Steed and the winged version of Fedilar is that much better then a Pegasus. </p><p></p><p> Super disappointing: all the really cool creatures that should have been in this book, but aren't. Angels of Despair, Nephilim, Primordials, Blazing Archon, Indrik, Alms Beast, Avatar of the Sanguine Praector, Haazda, Pit Dragon, Hypersonic Dragon, Lord of the Void, Agrus Kos, Feather, Pivlic, Crackling Drake, Pontiff of Blight, Omniphibian, and more, alot more.</p><p></p><p> I give the Beastiary a C. </p><p></p><p> Btw guild membership is so powerful no one in their right mind would pick a none guild background, but the upside is guild membership is awesome. I wish all backgrounds got this kind of attention and benifits.</p><p></p><p> Exampe if your Character reaches the level of Pontiff in the Orzhov guild you will have a staff of mages, knights, priests, nobles (Syndics), Servitor & Winged thrulls, and Indentured Spirits, could have guild charm that can cast bestow curse, fear, and kind of an emergency death ward like ability, you can also have a Keyrune that can turn into a winged thrull, have an angel as your contact (or Giants, Vampires, and so on), guild signet that cam cast command up to 4 times a day, a wealthy life style, automatic friendiness from most people in your guild, guild spells, they will get you a lawyer if you need one, and pay for your funeral, get access to the Obzedat and possibly more. </p><p></p><p> I give the Guild section an A+, Guild membership functionally blurs the line between background and subclass.</p></blockquote><p></p>
[QUOTE="gyor, post: 7764352, member: 6670153"] Some thoughts from what I saw in the video (95% or more of the book, serious he goes over almost everything). I give the Races an A+, I even found the ideas on elves expression in Ravnica interesting. Class get a C+, most subclass placements in guilds are obvious, but some big ones are missed. Orzhov should have had Way of Shadows Monk, and Hexblade & Celestial Warlocks and favoured Souls, as odd as this might sound Dimir should have Fey Warlocks, Conjurer wizards should have been common to all guilds, and more. What they did with Great Old Ones Pact was cool is responsible for the +. The subclasses get a B, it would have been an A, but every guild should have gotten it's own. The Beastiary is shocking disappointing, the most disappointing since I saw Tiamats stats. The Good is Niv-Mizzet, Deathpact Angel, Firemane Angel, Battle Force Angel (should be CR 4 at most), Archon of the Triumivate, Conclave Dryad, Horncaller, Sire of Insanity, Master of Cruelity, Lavav, Zagana, Biomancer, Obzedat, Blood Drinker and Mind Drinker Vampires, Indenturered Spirits, Thrulls, Nightveil Spectre. Disappointing: Aurelia and Rakdos, one thing I don't like about 5e is that epic, cosmic beings don't feel like epic cosmic beings stat wise, because they have little to know spellcaster or mechanics for shaping the universe. Aurelia has no spells at all, very little magic, and its only her helix and warlord like legendary action that keep her from being boring, and never use her along as a solo boss, she needs troops to lead to keep interesting, preferable other Angels. Aurelia is a glorified Battleforce Angel. Rakdos is only a little bit better. One interesting thing is they hint Rakdos might not be originally from Ravnica. Also Felidar shouldn't be over CR 2, they make a neat mount, but were more interesting in the Zendikar Planeshift article. Not that much better then a Celestial Sabretooth Cat mount from Find Steed and the winged version of Fedilar is that much better then a Pegasus. Super disappointing: all the really cool creatures that should have been in this book, but aren't. Angels of Despair, Nephilim, Primordials, Blazing Archon, Indrik, Alms Beast, Avatar of the Sanguine Praector, Haazda, Pit Dragon, Hypersonic Dragon, Lord of the Void, Agrus Kos, Feather, Pivlic, Crackling Drake, Pontiff of Blight, Omniphibian, and more, alot more. I give the Beastiary a C. Btw guild membership is so powerful no one in their right mind would pick a none guild background, but the upside is guild membership is awesome. I wish all backgrounds got this kind of attention and benifits. Exampe if your Character reaches the level of Pontiff in the Orzhov guild you will have a staff of mages, knights, priests, nobles (Syndics), Servitor & Winged thrulls, and Indentured Spirits, could have guild charm that can cast bestow curse, fear, and kind of an emergency death ward like ability, you can also have a Keyrune that can turn into a winged thrull, have an angel as your contact (or Giants, Vampires, and so on), guild signet that cam cast command up to 4 times a day, a wealthy life style, automatic friendiness from most people in your guild, guild spells, they will get you a lawyer if you need one, and pay for your funeral, get access to the Obzedat and possibly more. I give the Guild section an A+, Guild membership functionally blurs the line between background and subclass. [/QUOTE]
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