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First Impressions – Guildmasters Guide to Ravnica
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<blockquote data-quote="Irennan" data-source="post: 7764588" data-attributes="member: 6778119"><p>That's very similar to what I suggested in my previous post (publish a complete setting book, then also sell the overview or street level view sections of that book as separate pdf or print on demand books, to avoid extra production costs). This kind of presentation would erase the information overload problem. It'd be the same as approaching a real topic and, if you're not interested in the details, reading only a source that provides an overview. That would become even easier with digital platforms (like D&D beyond), because you'd be able to only purchase the content that you want to use.</p><p></p><p>I don't think that I failed to understand the perspective of someone who doesn't like info overload (nor that I ignored the part that you mentioned), because the info overload wouldn't be forced on them. A more in-depth treatment of the setting would merely be an option that anyone may or may not choose to use. What I failed to understand is why a modular approach wouldn't be preferable (it would give everyone more substance for their money).</p><p></p><p>Of course, my point is about settings that already are already large (like the Realms or, from what I gather, Ravnica, that is far more extensive than what presented in this book), not about adding details to lighter settings. I mean, WotC's current approach is basically doing half (the overview booklet) of what I described above, and people who don't like details are apparently still running detail-heavy settings like the Realms while only using the part of info about the setting presented in the SCAG, and not the full details, so I take that it's possible for what I describe to be palatable to both crowds.</p></blockquote><p></p>
[QUOTE="Irennan, post: 7764588, member: 6778119"] That's very similar to what I suggested in my previous post (publish a complete setting book, then also sell the overview or street level view sections of that book as separate pdf or print on demand books, to avoid extra production costs). This kind of presentation would erase the information overload problem. It'd be the same as approaching a real topic and, if you're not interested in the details, reading only a source that provides an overview. That would become even easier with digital platforms (like D&D beyond), because you'd be able to only purchase the content that you want to use. I don't think that I failed to understand the perspective of someone who doesn't like info overload (nor that I ignored the part that you mentioned), because the info overload wouldn't be forced on them. A more in-depth treatment of the setting would merely be an option that anyone may or may not choose to use. What I failed to understand is why a modular approach wouldn't be preferable (it would give everyone more substance for their money). Of course, my point is about settings that already are already large (like the Realms or, from what I gather, Ravnica, that is far more extensive than what presented in this book), not about adding details to lighter settings. I mean, WotC's current approach is basically doing half (the overview booklet) of what I described above, and people who don't like details are apparently still running detail-heavy settings like the Realms while only using the part of info about the setting presented in the SCAG, and not the full details, so I take that it's possible for what I describe to be palatable to both crowds. [/QUOTE]
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