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First Impressions – Guildmasters Guide to Ravnica
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<blockquote data-quote="gyor" data-source="post: 7764790" data-attributes="member: 6670153"><p>The Themes for Ravnica is straight up urban issues and political intrigue taken to the greatest extreme. No other setting has a planet wide government like Ravnica and the closest it comes to wilds is urban Parks and urban decay. It's about dealing with the global institutions that run the world. To explore all the themes ask yourself what sort of issues do cities face (not just environmental ones, but economic, social, spiritual, entertainment, and more), then multiple that by a whole planet. </p><p></p><p> And it's important to note that because of it's extreme Magi tech and urbanization and massive population, it's more like the modern real world in issues and themes and character then any other D&D setting, so you can take stories from the news and use them in the game, adjusted for setting, which is a lot harder to do in say Icewind Dale in FR.</p></blockquote><p></p>
[QUOTE="gyor, post: 7764790, member: 6670153"] The Themes for Ravnica is straight up urban issues and political intrigue taken to the greatest extreme. No other setting has a planet wide government like Ravnica and the closest it comes to wilds is urban Parks and urban decay. It's about dealing with the global institutions that run the world. To explore all the themes ask yourself what sort of issues do cities face (not just environmental ones, but economic, social, spiritual, entertainment, and more), then multiple that by a whole planet. And it's important to note that because of it's extreme Magi tech and urbanization and massive population, it's more like the modern real world in issues and themes and character then any other D&D setting, so you can take stories from the news and use them in the game, adjusted for setting, which is a lot harder to do in say Icewind Dale in FR. [/QUOTE]
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First Impressions – Guildmasters Guide to Ravnica
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