Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
First Impressions from the Savage Worlds Test-Drive
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Shades of Green" data-source="post: 5230399" data-attributes="member: 3297"><p>Hmmm... Aren't there Burst Templates that are supposed to be printed to a certain scale (based on inches IIRC)?</p><p></p><p></p><p>Other than this "sanity" mechanic, how good is the Realms of Cthulhu book? This is one of the options I'm exploring for a sourcebook purchase.</p><p></p><p></p><p>Which is great; this means I'll be able to use it for multiple genres. Which I really like.</p><p></p><p></p><p>Which is great - I like having varied options at game start, and I like D&D levels 3-8 better than levels 1-2 or 9+ anyway, so if its similar in play to low-mid-level fantasy this will fit right in with my preferences.</p><p></p><p></p><p>This might not work very well for my hypothetical Isle of Dread/Lost game, though, of course, things could be changed a bit to allow this. For other settings this is just perfect - just think about running a whole gang in a post-apocalyptic game! <img src="http://www.enworld.org/forum/images/smilies/devil.png" class="smilie" loading="lazy" alt=":devil:" title="Devil :devil:" data-shortname=":devil:" /></p><p></p><p></p><p>Are the copies being sold by Amazon or Take 2 of the third printing, or the second one?</p><p></p><p></p><p>What are the mind-twists in these mechanics? I understand that you can get enemies to be Shaken by various tricks, then you just need a Shaken hit to get them wounded, is that the twist?</p><p></p><p></p><p>I like it better that way <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p></p><p>Hmmm... Seems like I'll have to print the Combat Survival Sheet for the player(s)... <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p></p><p>Does the latest Acrobat Reader support this?</p><p></p><p>---</p><p></p><p>Anyhow, I'm leaning more and more towards buying the Explorer's Edition and, possibly, one supplement; after all, with the core book costing a mere 10$ and shipping to me might cost almost as much, it might be worthwhile to add one additional book for no real increase in shipping cost.</p><p></p><p>Regarding the supplements, I'm undecided between Realms of Cthulhu, Hellfrost and the Fantasy Supplement; which is, in your opinion, more interesting to pick up?</p><p></p><p>Another question I have is about combat: how well does a hero (or a small group of heroes) fare against a larger group of (non-Wildcard) mooks? Do things go similarly to Conan mowing through a whole gang of lesser combatants, or will a gang of mooks be able to gang up on a hero and overrun him/her?</p><p></p><p>How well do tactics (cover, ambush and so on) work well under the SW rules?</p><p></p><p>And how interesting/cool/fun combat is? A problem I am having with BFRPG (which is a great ruleset, IMHO) is that magic is ULTRA-COOL (especially with creative players) but ordinary combat isn't that interesting.</p></blockquote><p></p>
[QUOTE="Shades of Green, post: 5230399, member: 3297"] Hmmm... Aren't there Burst Templates that are supposed to be printed to a certain scale (based on inches IIRC)? Other than this "sanity" mechanic, how good is the Realms of Cthulhu book? This is one of the options I'm exploring for a sourcebook purchase. Which is great; this means I'll be able to use it for multiple genres. Which I really like. Which is great - I like having varied options at game start, and I like D&D levels 3-8 better than levels 1-2 or 9+ anyway, so if its similar in play to low-mid-level fantasy this will fit right in with my preferences. This might not work very well for my hypothetical Isle of Dread/Lost game, though, of course, things could be changed a bit to allow this. For other settings this is just perfect - just think about running a whole gang in a post-apocalyptic game! :devil: Are the copies being sold by Amazon or Take 2 of the third printing, or the second one? What are the mind-twists in these mechanics? I understand that you can get enemies to be Shaken by various tricks, then you just need a Shaken hit to get them wounded, is that the twist? I like it better that way ;) Hmmm... Seems like I'll have to print the Combat Survival Sheet for the player(s)... :) Does the latest Acrobat Reader support this? --- Anyhow, I'm leaning more and more towards buying the Explorer's Edition and, possibly, one supplement; after all, with the core book costing a mere 10$ and shipping to me might cost almost as much, it might be worthwhile to add one additional book for no real increase in shipping cost. Regarding the supplements, I'm undecided between Realms of Cthulhu, Hellfrost and the Fantasy Supplement; which is, in your opinion, more interesting to pick up? Another question I have is about combat: how well does a hero (or a small group of heroes) fare against a larger group of (non-Wildcard) mooks? Do things go similarly to Conan mowing through a whole gang of lesser combatants, or will a gang of mooks be able to gang up on a hero and overrun him/her? How well do tactics (cover, ambush and so on) work well under the SW rules? And how interesting/cool/fun combat is? A problem I am having with BFRPG (which is a great ruleset, IMHO) is that magic is ULTRA-COOL (especially with creative players) but ordinary combat isn't that interesting. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
First Impressions from the Savage Worlds Test-Drive
Top