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First Impressions of 4E / Predictions on 5E
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<blockquote data-quote="Spell" data-source="post: 4015306" data-attributes="member: 19718"><p>no, i haven't. i don't like the game enough to bother. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" /></p><p></p><p></p><p>i can't comment with as much confidence as you about the "brokennes" of spellcasters, but i can tell you that i want my magic rare and fantastic, not everyday and sold at the cornershop along with milk and mars bars. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" /></p><p></p><p></p><p>and this is where we agree to disagree. in my option, what would be nice was tuning the magic down, and make the entire world more mundane, if you wish, NOT making everyone else over the top, too.</p><p></p><p>it's a question of tastes, i suppose. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p></p><p>more or less... there's more, too. i find exausting having to come up with explanations that make joe the farmer live in the same world in which there are so many ubermonsters that a 15-level character can still run around and have a good fight. the point of light setting solves this problem easily: you go in the wilderness, you are on your own => joe the farmer will NEVER go in the wilderness.</p><p></p><p>but what about other types of setting?</p><p></p><p></p><p></p><p>and the cool thing about hercules is that there was only one at a given time, and he was a demigod and a badass character to begin with, not an ex "joe-the-farmer" turned dragonslayer after years (or should i say months? levelling up is pretty fast these days) of fighting kobolds, orcs and whatnot.</p><p></p><p>in 3e, you are supposed to have 4 demigod characters. plus their equally "demigod"-level (if not more powerful) opponents. and they are defending armies of joe the farmers who are probably asking themselves what in the world they could do to defend their lands and possessions if the party decided to take a holiday, or going plane hopping.</p><p></p><p>in 4e... well, they are assuming the party will be larger, aren't they?</p><p></p><p></p><p>no, no... i don't mean to call realism or mundanity in the sense of "man, i couldn't walk in the street in middle ages france and see this happening". that's beyond the scope of a *fantasy* role playing game.</p><p></p><p>but i have problems suspending my disbelief when the difference in power level is so huge.</p><p>it was already quite painful in older editions, despite the fact that PCs would stop receiving lots of hps after reaching their 9th or 10th level. now, to me, it's just intollerable.</p><p></p><p>there is absolutely nothing wrong with having superheroic PCs... but, to me, they have to start that way.</p><p></p><p>vampires in world of darkness (at least in the old version that i ran... i am aware that the game become VERY unbalanced later on, but i pretty much just used the core book before the last version came out) /were/ superior to men, and nobody was apologethic about it. there were in-game reasons to keep a low profile, though, and the very powerful critters were simply too far away to bother, /if/ the master decided to make them roam the earth (else, they were simply sleeping somewhere, a bit like cthulhu).</p><p></p><p>similarly, superman was superman even when he was 5 years old. that made the concept credible, to me. we have superman and another bunch of villains. it's not like you can meet them EVERY OTHER DAY, because they can't physically be everywhere. joe the clerk can go around doing his business while superman saves the world because there is ONE superman. it's not like joe the clerk can become superman.</p><p></p><p>in D&D, he could. he, like millions of others, could go around, take considerable risks (that are not /that/ considerable, because we want the game to be fun for everyone and not turn it into a PC slaughterfest...), and become superman.</p><p></p><p>this has a lot to do with the american dream, if you wish, and i find it peculiar that you don't find such things in warhammer, for example, that was born in uk rather than u.s.. but i don't care about sociology and cultural studies here. i care for a game that i can run without having to ask questions for which pretty much the only answer is "it's just a game, and it's cool, and the players dig it".</p><p></p><p>that's not why i roleplayed. if i want that kind of fun, i could simply play boardgames. they are (mostly) simpler, they require less time investments, you could argue that they are overall cheaper, and, finally, they don't make me look like a dork or a pervert when i have to explain to my girlfriend's parents that a roleplaying game is not really a sexual thing... is more like a theatre thing... but, no, wait, it's not like shakespeare, it's more like fighting dragons... but wait it's not like lords of the rings anymore... <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p></p><p></p><p>if i will be able to do that as easily as you say, it's going to be working smoothly for me. as i said, i didn't follow the discussions around the 4e as closely as some of you have, so i might be lacking some information. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Spell, post: 4015306, member: 19718"] no, i haven't. i don't like the game enough to bother. :p i can't comment with as much confidence as you about the "brokennes" of spellcasters, but i can tell you that i want my magic rare and fantastic, not everyday and sold at the cornershop along with milk and mars bars. :p and this is where we agree to disagree. in my option, what would be nice was tuning the magic down, and make the entire world more mundane, if you wish, NOT making everyone else over the top, too. it's a question of tastes, i suppose. :) more or less... there's more, too. i find exausting having to come up with explanations that make joe the farmer live in the same world in which there are so many ubermonsters that a 15-level character can still run around and have a good fight. the point of light setting solves this problem easily: you go in the wilderness, you are on your own => joe the farmer will NEVER go in the wilderness. but what about other types of setting? and the cool thing about hercules is that there was only one at a given time, and he was a demigod and a badass character to begin with, not an ex "joe-the-farmer" turned dragonslayer after years (or should i say months? levelling up is pretty fast these days) of fighting kobolds, orcs and whatnot. in 3e, you are supposed to have 4 demigod characters. plus their equally "demigod"-level (if not more powerful) opponents. and they are defending armies of joe the farmers who are probably asking themselves what in the world they could do to defend their lands and possessions if the party decided to take a holiday, or going plane hopping. in 4e... well, they are assuming the party will be larger, aren't they? no, no... i don't mean to call realism or mundanity in the sense of "man, i couldn't walk in the street in middle ages france and see this happening". that's beyond the scope of a *fantasy* role playing game. but i have problems suspending my disbelief when the difference in power level is so huge. it was already quite painful in older editions, despite the fact that PCs would stop receiving lots of hps after reaching their 9th or 10th level. now, to me, it's just intollerable. there is absolutely nothing wrong with having superheroic PCs... but, to me, they have to start that way. vampires in world of darkness (at least in the old version that i ran... i am aware that the game become VERY unbalanced later on, but i pretty much just used the core book before the last version came out) /were/ superior to men, and nobody was apologethic about it. there were in-game reasons to keep a low profile, though, and the very powerful critters were simply too far away to bother, /if/ the master decided to make them roam the earth (else, they were simply sleeping somewhere, a bit like cthulhu). similarly, superman was superman even when he was 5 years old. that made the concept credible, to me. we have superman and another bunch of villains. it's not like you can meet them EVERY OTHER DAY, because they can't physically be everywhere. joe the clerk can go around doing his business while superman saves the world because there is ONE superman. it's not like joe the clerk can become superman. in D&D, he could. he, like millions of others, could go around, take considerable risks (that are not /that/ considerable, because we want the game to be fun for everyone and not turn it into a PC slaughterfest...), and become superman. this has a lot to do with the american dream, if you wish, and i find it peculiar that you don't find such things in warhammer, for example, that was born in uk rather than u.s.. but i don't care about sociology and cultural studies here. i care for a game that i can run without having to ask questions for which pretty much the only answer is "it's just a game, and it's cool, and the players dig it". that's not why i roleplayed. if i want that kind of fun, i could simply play boardgames. they are (mostly) simpler, they require less time investments, you could argue that they are overall cheaper, and, finally, they don't make me look like a dork or a pervert when i have to explain to my girlfriend's parents that a roleplaying game is not really a sexual thing... is more like a theatre thing... but, no, wait, it's not like shakespeare, it's more like fighting dragons... but wait it's not like lords of the rings anymore... :) if i will be able to do that as easily as you say, it's going to be working smoothly for me. as i said, i didn't follow the discussions around the 4e as closely as some of you have, so i might be lacking some information. :) [/QUOTE]
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