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First Level Hit Points Need to Increase
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<blockquote data-quote="Li Shenron" data-source="post: 6106910" data-attributes="member: 1465"><p>No, that would be a mistake.</p><p></p><p>You don't want fragile characters -> you give them more HP, faster/more healing, better ST/AC or a combination of these.</p><p></p><p>Starting at third level to achieve better survivability is nonsense, <em>unless</em> you throw 1st level monsters at them. But if you then put the PCs against a 3rd level adventure, you're back to square 1 in terms of survivability. Higher level has not much to do with survivability, or maybe it <em>might</em> have depending on the edition/system, but it could even be the other way around.</p><p></p><p>Also, starting at higher level always means more complexity (at the very least because of the presence of higher level spells, but in almost every system also because of additional abilities to every PC) which might or might not be something the group wants, in any case it's one thing to keep in mind.</p><p></p><p>It <em>is </em>true that it is very easy to fix, but just give your 1st level PCs more HP and you're done.</p></blockquote><p></p>
[QUOTE="Li Shenron, post: 6106910, member: 1465"] No, that would be a mistake. You don't want fragile characters -> you give them more HP, faster/more healing, better ST/AC or a combination of these. Starting at third level to achieve better survivability is nonsense, [I]unless[/I] you throw 1st level monsters at them. But if you then put the PCs against a 3rd level adventure, you're back to square 1 in terms of survivability. Higher level has not much to do with survivability, or maybe it [I]might[/I] have depending on the edition/system, but it could even be the other way around. Also, starting at higher level always means more complexity (at the very least because of the presence of higher level spells, but in almost every system also because of additional abilities to every PC) which might or might not be something the group wants, in any case it's one thing to keep in mind. It [I]is [/I]true that it is very easy to fix, but just give your 1st level PCs more HP and you're done. [/QUOTE]
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First Level Hit Points Need to Increase
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