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First Level Hit Points Need to Increase
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<blockquote data-quote="Gorgoroth" data-source="post: 6106911" data-attributes="member: 6674889"><p>Dials and knobs are good.</p><p></p><p>Starting with 27 HP at level 1 as the default has to die a blistering, and decisive death! It took my DM 3 years to realize the fact that 4e's default setting was ruining our fun because we had never had a single PC death using the standard modules and rules. The majority have decided, the default is level 1 characters need to be somewhere between AD&D and 4e, I just cannot fathom personally how anyone can have fun in a game with effectively immortal characters. When you drop to 0hp or below, you're usually out of the fight, not completely dead, then it becomes a war of attrition. Adding more HP by default messes up the entire balance of the rest of the game. 4e starts you out at roughly 4th level, then doesn't adjust the monster difficulty up to raise the challenge. They overreacted to previous editions having grittiness baked in (vulnerable starting characters).</p><p></p><p>IMO if you are playing a game with insane risks and you rarely die, something is wrong. No more munchkin D&D! PC are SUPPOSED TO DIE!!! That's what makes D&D fun, surviving. Only the few should make it to 9th, i.e. name level. Don't grade on a bell curve. The graveyards should be littered with the corpses of middling swordsmen and unlucky robes-wearers who dared venture into the treacherous depths of yon mountain caves.</p></blockquote><p></p>
[QUOTE="Gorgoroth, post: 6106911, member: 6674889"] Dials and knobs are good. Starting with 27 HP at level 1 as the default has to die a blistering, and decisive death! It took my DM 3 years to realize the fact that 4e's default setting was ruining our fun because we had never had a single PC death using the standard modules and rules. The majority have decided, the default is level 1 characters need to be somewhere between AD&D and 4e, I just cannot fathom personally how anyone can have fun in a game with effectively immortal characters. When you drop to 0hp or below, you're usually out of the fight, not completely dead, then it becomes a war of attrition. Adding more HP by default messes up the entire balance of the rest of the game. 4e starts you out at roughly 4th level, then doesn't adjust the monster difficulty up to raise the challenge. They overreacted to previous editions having grittiness baked in (vulnerable starting characters). IMO if you are playing a game with insane risks and you rarely die, something is wrong. No more munchkin D&D! PC are SUPPOSED TO DIE!!! That's what makes D&D fun, surviving. Only the few should make it to 9th, i.e. name level. Don't grade on a bell curve. The graveyards should be littered with the corpses of middling swordsmen and unlucky robes-wearers who dared venture into the treacherous depths of yon mountain caves. [/QUOTE]
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First Level Hit Points Need to Increase
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