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General Tabletop Discussion
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First Official Homebrew Campaign Adventure - Need help with ideas!
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<blockquote data-quote="alienux" data-source="post: 6981515" data-attributes="member: 6801841"><p>-Be sure to create an atmosphere. Don't just say, "you enter a room with a table and chair." Say, "you enter a musty room with cobwebs in the corners. The smell of something rotting fills the air. There are eerie carvings on the walls." Don't over do it, but use sights, sounds and smells.</p><p></p><p>-Use the environment during combat to make it more exciting. Add a fire pit that monsters can use to set things on fire, or icy floors that require keeping your balance as you fight. Again, don't over do it, but this can add to the fun.</p><p></p><p>-Don't fret over getting all the rules exactly right all the time. Have fun and go back and check the rules later, unless it's a major factor at the time.</p></blockquote><p></p>
[QUOTE="alienux, post: 6981515, member: 6801841"] -Be sure to create an atmosphere. Don't just say, "you enter a room with a table and chair." Say, "you enter a musty room with cobwebs in the corners. The smell of something rotting fills the air. There are eerie carvings on the walls." Don't over do it, but use sights, sounds and smells. -Use the environment during combat to make it more exciting. Add a fire pit that monsters can use to set things on fire, or icy floors that require keeping your balance as you fight. Again, don't over do it, but this can add to the fun. -Don't fret over getting all the rules exactly right all the time. Have fun and go back and check the rules later, unless it's a major factor at the time. [/QUOTE]
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First Official Homebrew Campaign Adventure - Need help with ideas!
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