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First PC Death in my 4e Campaign!
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<blockquote data-quote="Engilbrand" data-source="post: 4498434" data-attributes="member: 44184"><p>I had a fauxtality in my last game. My players were taking an extended rest in an area that I decided was like a Plaguelands.</p><p>The Dragonborn Paladin was standing watch next to a tree in a clearing. The Elven Warlock (Dark Pact with Infernal tendencies) was 10 feet up in the tree. The Warlock woke up coughing up black sludge and 3 small balls of blue flame that grew into monsters. The battle begins.</p><p>They were level 5. The monsters were a 5 Skirmisher, 6 Brute and 8 Artillery. They run around hurting each other a lot. The Flameskull is hounding the Warlock. In the end, the Warlock was almost dead, the Paladin is ridiculous when it comes to healing, and the Flameskull is at 33. It does a blast that drops the Warlock to -1. I describe the flames coming around the face, lengthening out to the Warlock as it had happened before, but the beam actually pegged him in the eyes. As he felt that the fire, the face rushed into him. And they wake up.</p><p>The Warlock fell out of the tree. The Paladin's back hits the tree and he wakes up. As the Warlock and the Paladin are looking at each other, the Paladin notices that the Warlock's eyes have changed to blue and his eyebrows have a blue tint. I gave the Warlock access to a Spellscarred encounter power, and he can now gain the feats. The Paladin was able to resist the corruption of the area. I'll probably give him a Barbarian power.</p><p>While "it's all a dream" is normally cheesy, I wanted to make sure that it made sense to the players. They loved it. The Warlock can't wait to touch that much more darkness. My actual goal was to "kill" both of them to give them access to the Spellscarred stuff. I guess the Paladin's too pure for that. That's why I call it a fauxtality.</p></blockquote><p></p>
[QUOTE="Engilbrand, post: 4498434, member: 44184"] I had a fauxtality in my last game. My players were taking an extended rest in an area that I decided was like a Plaguelands. The Dragonborn Paladin was standing watch next to a tree in a clearing. The Elven Warlock (Dark Pact with Infernal tendencies) was 10 feet up in the tree. The Warlock woke up coughing up black sludge and 3 small balls of blue flame that grew into monsters. The battle begins. They were level 5. The monsters were a 5 Skirmisher, 6 Brute and 8 Artillery. They run around hurting each other a lot. The Flameskull is hounding the Warlock. In the end, the Warlock was almost dead, the Paladin is ridiculous when it comes to healing, and the Flameskull is at 33. It does a blast that drops the Warlock to -1. I describe the flames coming around the face, lengthening out to the Warlock as it had happened before, but the beam actually pegged him in the eyes. As he felt that the fire, the face rushed into him. And they wake up. The Warlock fell out of the tree. The Paladin's back hits the tree and he wakes up. As the Warlock and the Paladin are looking at each other, the Paladin notices that the Warlock's eyes have changed to blue and his eyebrows have a blue tint. I gave the Warlock access to a Spellscarred encounter power, and he can now gain the feats. The Paladin was able to resist the corruption of the area. I'll probably give him a Barbarian power. While "it's all a dream" is normally cheesy, I wanted to make sure that it made sense to the players. They loved it. The Warlock can't wait to touch that much more darkness. My actual goal was to "kill" both of them to give them access to the Spellscarred stuff. I guess the Paladin's too pure for that. That's why I call it a fauxtality. [/QUOTE]
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