Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
First playtest thread! One D&D Character Origins.
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Charlaquin" data-source="post: 8736251" data-attributes="member: 6779196"><p>Ok, so… I LOVE this UA. I have a few nitpicks here and there, but overall, I’m thrilled with the direction this seems to be going in. Couple of subtle things I noticed:</p><p></p><p>• The wording on Long Rest in the rules glossary clears up the ambiguity about how much combat it takes to interrupt a long rest. Turns out, it’s any combat at all. Not sure this is any indication of what the intent of the original wording was, since “everyone plays it this way anyway” is explicitly the reason for nat 1s and 20s being automatic failures and successes on any d20 Test (not a fan of that term, but it does its job). But in that light it’s an unsurprising decision to change the wording the way they did in either case.</p><p>• One of the effects of being incapacitated is that you’re “surprised” which gives you disadvantage on your initiative roll. In light of the way False Appearance works post-MMotM and the changes to Bugbears’ ambusher trait, I’m calling it now: the pseudo-surprise-round is going away, surprise will now just impose disadvantage on initiative.</p><p>• A lot of stuff in the packet is capitalized that hasn’t typically been capitalized in 5e. Looks like they’re going to continue using natural-sounding terms in a technical way, but they’re at least going to use capitalization to indicate when a word is being used as rules jargon instead of its literal English meaning. Which is I think the best us technical language enjoyers could reasonably have hoped for in light of the goal of backwards compatibility.</p></blockquote><p></p>
[QUOTE="Charlaquin, post: 8736251, member: 6779196"] Ok, so… I LOVE this UA. I have a few nitpicks here and there, but overall, I’m thrilled with the direction this seems to be going in. Couple of subtle things I noticed: • The wording on Long Rest in the rules glossary clears up the ambiguity about how much combat it takes to interrupt a long rest. Turns out, it’s any combat at all. Not sure this is any indication of what the intent of the original wording was, since “everyone plays it this way anyway” is explicitly the reason for nat 1s and 20s being automatic failures and successes on any d20 Test (not a fan of that term, but it does its job). But in that light it’s an unsurprising decision to change the wording the way they did in either case. • One of the effects of being incapacitated is that you’re “surprised” which gives you disadvantage on your initiative roll. In light of the way False Appearance works post-MMotM and the changes to Bugbears’ ambusher trait, I’m calling it now: the pseudo-surprise-round is going away, surprise will now just impose disadvantage on initiative. • A lot of stuff in the packet is capitalized that hasn’t typically been capitalized in 5e. Looks like they’re going to continue using natural-sounding terms in a technical way, but they’re at least going to use capitalization to indicate when a word is being used as rules jargon instead of its literal English meaning. Which is I think the best us technical language enjoyers could reasonably have hoped for in light of the goal of backwards compatibility. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
First playtest thread! One D&D Character Origins.
Top