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First playtest thread! One D&D Character Origins.
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<blockquote data-quote="Veltharis ap Rylix" data-source="post: 8736802" data-attributes="member: 66357"><p>And if the player in question wants to play a two-handed axe fighter going for great weapon master who also happens to be a runaway elf slave who grew up in a mine working all day?</p><p></p><p>Roleplay and optimization are not mutually exclusive - the only thing locking starting ASIs to race choice does is force optimizers to choose between the two. Floating ASIs give people who like both the option to engage in both without being forced to weigh their desire for system mastery against their desire to try out a race/class combo that would have previously been considered suboptimal.</p></blockquote><p></p>
[QUOTE="Veltharis ap Rylix, post: 8736802, member: 66357"] And if the player in question wants to play a two-handed axe fighter going for great weapon master who also happens to be a runaway elf slave who grew up in a mine working all day? Roleplay and optimization are not mutually exclusive - the only thing locking starting ASIs to race choice does is force optimizers to choose between the two. Floating ASIs give people who like both the option to engage in both without being forced to weigh their desire for system mastery against their desire to try out a race/class combo that would have previously been considered suboptimal. [/QUOTE]
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