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First playtest thread! One D&D Character Origins.
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<blockquote data-quote="Aldarc" data-source="post: 8737178" data-attributes="member: 5142"><p>This was an issue that several players at my tables had about the Eldritch Knight and Arcane Trickster. The players wanted some magic out of the gate, but unless they picked a race with a bonus feat (i.e., human) or with the right cantrip (e.g., high elf, etc.), then they were unable to really play out the basics of their character concept until 3rd level. </p><p></p><p>However, (a) the bonus feat at 1st level means that they can take Magic Intitiate without feeling pressured to take other "must haves," and (b) it's possible that the class and subclass structure will be tweaked for certain classes so that they can choose their subclasses at 1st level anyway. Ideally both. </p><p></p><p></p><p>One issue that I could foresee is the problem that if they do combine them, then someone's warlock character concept will get screwed over. If they convert their character over to Nat 1 D&D but find out, for example, that all their Fiendlocks have the Chain Boon and are locked out of the other boons or that Feylocks can't be Bladelocks, then that may damper their spirits.</p></blockquote><p></p>
[QUOTE="Aldarc, post: 8737178, member: 5142"] This was an issue that several players at my tables had about the Eldritch Knight and Arcane Trickster. The players wanted some magic out of the gate, but unless they picked a race with a bonus feat (i.e., human) or with the right cantrip (e.g., high elf, etc.), then they were unable to really play out the basics of their character concept until 3rd level. However, (a) the bonus feat at 1st level means that they can take Magic Intitiate without feeling pressured to take other "must haves," and (b) it's possible that the class and subclass structure will be tweaked for certain classes so that they can choose their subclasses at 1st level anyway. Ideally both. One issue that I could foresee is the problem that if they do combine them, then someone's warlock character concept will get screwed over. If they convert their character over to Nat 1 D&D but find out, for example, that all their Fiendlocks have the Chain Boon and are locked out of the other boons or that Feylocks can't be Bladelocks, then that may damper their spirits. [/QUOTE]
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