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First playtest thread! One D&D Character Origins.
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<blockquote data-quote="Justice and Rule" data-source="post: 8738238" data-attributes="member: 6778210"><p>Ah, my apologies. It didn't come off as such, I suppose.</p><p></p><p></p><p></p><p>Only one of them keys off a mental stat (which you get to choose), and while they are situational they are undoubtably useful. Your Orc being more survivable is certainly individually useful, but my Wood Elf Barbarian giving a massive bonus to Stealth to the party with <em>Pass Without Trace</em> naturally instead of having to force a caster to have it is also useful, while also being able to go insanely fast around the field with faster speed plus <em>Longstrider</em>. A Drow Barbarian having better Darkvision and being able to cast Darkness is helpful to the party in a pinch, and if you have any sort of mental stat <em>Faerie Fire </em>is definitely helpful. Having the ability to choose from multiple cantrips (of which there are plenty of ones that don't require stats) is useful, and having a Barbarian who can Misty Step is definitely cool, especially when they are in combat and a friend needs immediate help.</p><p></p><p>All those abilities are less direct than the Orc's, but they still carry a bunch of utility and usefulness. That's what makes it an interesting choice: having a Barbarian with interesting utility powers that can help the party versus one that synergizes with survivability in combat.</p></blockquote><p></p>
[QUOTE="Justice and Rule, post: 8738238, member: 6778210"] Ah, my apologies. It didn't come off as such, I suppose. Only one of them keys off a mental stat (which you get to choose), and while they are situational they are undoubtably useful. Your Orc being more survivable is certainly individually useful, but my Wood Elf Barbarian giving a massive bonus to Stealth to the party with [I]Pass Without Trace[/I] naturally instead of having to force a caster to have it is also useful, while also being able to go insanely fast around the field with faster speed plus [I]Longstrider[/I]. A Drow Barbarian having better Darkvision and being able to cast Darkness is helpful to the party in a pinch, and if you have any sort of mental stat [I]Faerie Fire [/I]is definitely helpful. Having the ability to choose from multiple cantrips (of which there are plenty of ones that don't require stats) is useful, and having a Barbarian who can Misty Step is definitely cool, especially when they are in combat and a friend needs immediate help. All those abilities are less direct than the Orc's, but they still carry a bunch of utility and usefulness. That's what makes it an interesting choice: having a Barbarian with interesting utility powers that can help the party versus one that synergizes with survivability in combat. [/QUOTE]
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