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First playtest thread! One D&D Character Origins.
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<blockquote data-quote="Parmandur" data-source="post: 8739758" data-attributes="member: 6780330"><p>LOL, it's more honest than "1D&D." I honestly feel a bit insulted by the marketing BS there.</p><p></p><p>So, don't think of it in terms of Edition, because that's always been marketing jargon. Think of it in terms of engine, like in a video game. This is the forever engine of base D&D, and by that standard "OneD&D" is honest and straightforward. They will do new typical editions, in the publishing sense, but they have no business interest in completely overhauling the engine under the hood (Race and Class are more like body detailing, not the engine).</p><p></p><p>No, what I'm saying is that theybwant people to use these Races and Backgrounds with 2014 Classes, using the 2014 PHB and DMG for the rules when playing, other than the adjustments in this document. So this is material designed to be plugged in to the existing vehicle of the game.</p><p></p><p>Gating by proficiency, it's already part of the game. A good example is Critical Role, Mercer will ask his table who is Proficient in History and only allow the PCs who have Proficiency to have a go at a check, snd those gated checks are all over the Adventure books, too. This is already standard in 5E.</p><p></p><p>So, say you have a Paladin with +3 to Religion because he is Proficient but not that smart, and a Cleric with a +8. The Paladin and Cleric are the only ones who can roll on a given Religion check at all, even if the Wizard has +5 Intelligence. The narrative for the Paladin getting it while the Cleric doesn't is easy: thr Paladin just happened to have read and retained some vital vit of information the Cleric had not.</p><p></p><p>This is super fast and easy in practice.</p></blockquote><p></p>
[QUOTE="Parmandur, post: 8739758, member: 6780330"] LOL, it's more honest than "1D&D." I honestly feel a bit insulted by the marketing BS there. So, don't think of it in terms of Edition, because that's always been marketing jargon. Think of it in terms of engine, like in a video game. This is the forever engine of base D&D, and by that standard "OneD&D" is honest and straightforward. They will do new typical editions, in the publishing sense, but they have no business interest in completely overhauling the engine under the hood (Race and Class are more like body detailing, not the engine). No, what I'm saying is that theybwant people to use these Races and Backgrounds with 2014 Classes, using the 2014 PHB and DMG for the rules when playing, other than the adjustments in this document. So this is material designed to be plugged in to the existing vehicle of the game. Gating by proficiency, it's already part of the game. A good example is Critical Role, Mercer will ask his table who is Proficient in History and only allow the PCs who have Proficiency to have a go at a check, snd those gated checks are all over the Adventure books, too. This is already standard in 5E. So, say you have a Paladin with +3 to Religion because he is Proficient but not that smart, and a Cleric with a +8. The Paladin and Cleric are the only ones who can roll on a given Religion check at all, even if the Wizard has +5 Intelligence. The narrative for the Paladin getting it while the Cleric doesn't is easy: thr Paladin just happened to have read and retained some vital vit of information the Cleric had not. This is super fast and easy in practice. [/QUOTE]
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First playtest thread! One D&D Character Origins.
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