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First playtest thread! One D&D Character Origins.
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<blockquote data-quote="Chaosmancer" data-source="post: 8741766" data-attributes="member: 6801228"><p>Sorry, just started catching up. </p><p></p><p>You are partially correct. They may alter hit dice, but we know hit dice exist and can be spent to heal, as per the Healer feat. And, frankly, instead of assuming that Hit Dice will now be a base 1d100 or be based off your spellcasting stats, it is safer to assume that they will still be 1d6, d18, 1d10 and 1d12 and be involved with constitution. </p><p></p><p>Maybe they will change short rests, but we can infer from this document that they are still an hour (long rest rules) and that you will still be able to use them to buff or heal your party (musician feat gives inspiration on a short or long rest). </p><p></p><p>There are changes, no one is denying that the changes exist, but there seems to be this undercurrent of people who are saying, for example, "The Alert feat changed, One D&D cannot be Backwards Compatible, it must be 6E!" But... is it? When Tasha's gave Clerics the Channel Divinity option to restore spells, we didn't get a new edition of the game, there wasn't mass confusion over what to do if someone wanted to use a Tasha's cleric or a PHB cleric. </p><p></p><p>I just think it is far safer to assume that we won't be seeing fundamental changes that would prevent compatibility until we actually see that happening. Which we haven't yet.</p></blockquote><p></p>
[QUOTE="Chaosmancer, post: 8741766, member: 6801228"] Sorry, just started catching up. You are partially correct. They may alter hit dice, but we know hit dice exist and can be spent to heal, as per the Healer feat. And, frankly, instead of assuming that Hit Dice will now be a base 1d100 or be based off your spellcasting stats, it is safer to assume that they will still be 1d6, d18, 1d10 and 1d12 and be involved with constitution. Maybe they will change short rests, but we can infer from this document that they are still an hour (long rest rules) and that you will still be able to use them to buff or heal your party (musician feat gives inspiration on a short or long rest). There are changes, no one is denying that the changes exist, but there seems to be this undercurrent of people who are saying, for example, "The Alert feat changed, One D&D cannot be Backwards Compatible, it must be 6E!" But... is it? When Tasha's gave Clerics the Channel Divinity option to restore spells, we didn't get a new edition of the game, there wasn't mass confusion over what to do if someone wanted to use a Tasha's cleric or a PHB cleric. I just think it is far safer to assume that we won't be seeing fundamental changes that would prevent compatibility until we actually see that happening. Which we haven't yet. [/QUOTE]
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