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Community
General Tabletop Discussion
*Pathfinder & Starfinder
First post, with a question about customizing the Essentials Slayer
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<blockquote data-quote="Nemesis Destiny" data-source="post: 5389600" data-attributes="member: 98255"><p>Thanks for the replies and welcomes.</p><p></p><p>@<u><a href="http://www.enworld.org/forum/member.php?u=67" target="_blank">Rune</a></u> - I thought about making him a Thief too, but I fear that even that many options might overwhelm this particular player. In fact my first 4e incarnation of this character was a non-e Rogue.</p><p></p><p>Basically, this player likes to keep things simple and options few. He has played Fighters and Rangers in our other 4e games, and he pretty much just sticks to spamming his At-wills because he doesn't know what else to do or when to properly use his encounter or daily powers. We try to suggest courses of action to him, and rather than actually learn something, just goes, "Well, ok, whatever you guys think I should do..."</p><p></p><p>Strangely he played a warlord in a one-shot that another group member ran and he did fairly well juggling powers and reminding others to add bonuses that his warlord was providing.</p><p></p><p>@<u><a href="http://www.enworld.org/forum/member.php?u=65726" target="_blank">Mengu</a></u>, I like the idea of making it a Theme power. I had considered using themes, but that did not occur to me! Thanks for the suggestion and the comments. Though, I like the idea of him getting to use this power more than once per encounter, since he is so black powder focused. I may use your write up as a model for how this will work though. Nicely done.</p><p></p><p>I too like the flavour of keeping it a close blast, and that was my original concept for it. Strangely, I'd be more worried that simply having the choice would be too much for this particular player, rather than any balance issue about versatility.</p></blockquote><p></p>
[QUOTE="Nemesis Destiny, post: 5389600, member: 98255"] Thanks for the replies and welcomes. @[U][URL="http://www.enworld.org/forum/member.php?u=67"]Rune[/URL][/U] - I thought about making him a Thief too, but I fear that even that many options might overwhelm this particular player. In fact my first 4e incarnation of this character was a non-e Rogue. Basically, this player likes to keep things simple and options few. He has played Fighters and Rangers in our other 4e games, and he pretty much just sticks to spamming his At-wills because he doesn't know what else to do or when to properly use his encounter or daily powers. We try to suggest courses of action to him, and rather than actually learn something, just goes, "Well, ok, whatever you guys think I should do..." Strangely he played a warlord in a one-shot that another group member ran and he did fairly well juggling powers and reminding others to add bonuses that his warlord was providing. @[U][URL="http://www.enworld.org/forum/member.php?u=65726"]Mengu[/URL][/U], I like the idea of making it a Theme power. I had considered using themes, but that did not occur to me! Thanks for the suggestion and the comments. Though, I like the idea of him getting to use this power more than once per encounter, since he is so black powder focused. I may use your write up as a model for how this will work though. Nicely done. I too like the flavour of keeping it a close blast, and that was my original concept for it. Strangely, I'd be more worried that simply having the choice would be too much for this particular player, rather than any balance issue about versatility. [/QUOTE]
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