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First time Dad DM has some questions!
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<blockquote data-quote="KirayaTiDrekan" data-source="post: 6560976" data-attributes="member: 6755061"><p>That's awesome! Welcome to D&D and welcome to EN World! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /> I have played a variety of RPGs with my kids over the years; its always refreshing to see our favorite games through innocent eyes. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>As for your questions...</p><p></p><p>1. Atk Bonus generally stands for Attack Bonus - the number you add to a d20 roll to determine if you hit. Its the same as a "bonus to hit" or other similarly phrased things.</p><p></p><p>2. Yeah, missing an attack usually doesn't result in anything.</p><p></p><p>3. Sorcerers, druids, and other spellcasters have cantrips - spells that can be cast any time they like. So, if your druid wants to attack with a spell every round, she could be casting Produce Flame, Poison Spray, or Shillelagh (if she likes to thwack things, this is the best one). The sorcerer has a bit more variety in attack cantrips. Check out the Player's Handbook pages 208 and 209 for the spell lists and page 201 for how to use them.</p><p></p><p>4. In a monster stat block, a bonus to hit means that's the number you add to a d20 roll to attack. So, if the goblin rolls an 8 on the die, he then adds 5 for a total of 13. That's compared to the player character's Armor Class (AC). If the player character's AC is 13 or lower, the goblin's attack hit and does damage.</p><p></p><p>5. Encounter balance is not my forte so hopefully someone else can help out with this question. I have found that keeping things on "easy mode" for younger players is probably best as it keeps them in the game and having fun.</p><p></p><p>I hope that helps. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /> Have fun with your next adventure.</p></blockquote><p></p>
[QUOTE="KirayaTiDrekan, post: 6560976, member: 6755061"] That's awesome! Welcome to D&D and welcome to EN World! :D I have played a variety of RPGs with my kids over the years; its always refreshing to see our favorite games through innocent eyes. :) As for your questions... 1. Atk Bonus generally stands for Attack Bonus - the number you add to a d20 roll to determine if you hit. Its the same as a "bonus to hit" or other similarly phrased things. 2. Yeah, missing an attack usually doesn't result in anything. 3. Sorcerers, druids, and other spellcasters have cantrips - spells that can be cast any time they like. So, if your druid wants to attack with a spell every round, she could be casting Produce Flame, Poison Spray, or Shillelagh (if she likes to thwack things, this is the best one). The sorcerer has a bit more variety in attack cantrips. Check out the Player's Handbook pages 208 and 209 for the spell lists and page 201 for how to use them. 4. In a monster stat block, a bonus to hit means that's the number you add to a d20 roll to attack. So, if the goblin rolls an 8 on the die, he then adds 5 for a total of 13. That's compared to the player character's Armor Class (AC). If the player character's AC is 13 or lower, the goblin's attack hit and does damage. 5. Encounter balance is not my forte so hopefully someone else can help out with this question. I have found that keeping things on "easy mode" for younger players is probably best as it keeps them in the game and having fun. I hope that helps. :D Have fun with your next adventure. [/QUOTE]
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