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<blockquote data-quote="Riastlin" data-source="post: 5329522" data-attributes="member: 94022"><p>Welcome to the addiction! Fortunately there is no known cure or course of treatment so you're stuck with this new-found addiction for life. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p> </p><p>As to your questions:</p><p> </p><p>1: Seems to have been pretty well covered, no need to add any more.</p><p> </p><p>2: Well my recommendations would be:</p><p> a. DMG 2 -- $30</p><p> b. Wet or Dry Erase Battlemat -- $15 - $30</p><p> c. DDI subscription -- $7 or so per month, but you might have to buy a few months</p><p> d. Something to track status effects like Marked, Dazed, Bloodied, etc. Pipe cleaners work, as do thin sheets of foam, etc. Basically you just want different colors for the different effects. You could just mark it down on paper if need be, but that gets complicated quickly.</p><p> </p><p>3: As others have said, it depends. They are certainly allowed to take an extended rest in the middle of a dungeon, but not all places in a dungeon would be ideal for an extended rest. Just use your best judgment. Keep in mind though that particularly at low levels, the party will be hard pressed to make it through more than about 4 or 5 encounters in a day.</p><p> </p><p>4: Mundane items typically have no resale value, but feel free to adjust this as you want. Basically, the theory is that its just not worth the bookkeeping required to strip the dungeon bare to then turn around and sell those 5gp for 1gp, etc. Just remember that the PCs generally get 20% of the retail value when they sell an item.</p><p> </p><p>5: I would echo the sentiments that its better to start with a published adventure -- even if its short -- just to get your feet wet and to get a feel for adventure design, etc. Additionally, make sure you ask any questions you may have -- the only dumb question is the one that isn't asked. Finally, there are plenty of blogs around the web that are geared toward DMs that might be worth checking out. Some of the ones that come to mind are Slyflourish, Newbie DM, and a couple on the WotC boards by Jester and Gargs that are generally worth reading. Obviously not every entry will be geared toward DMing or toward new DMs, but generally you can find good stuff there.</p></blockquote><p></p>
[QUOTE="Riastlin, post: 5329522, member: 94022"] Welcome to the addiction! Fortunately there is no known cure or course of treatment so you're stuck with this new-found addiction for life. :) As to your questions: 1: Seems to have been pretty well covered, no need to add any more. 2: Well my recommendations would be: a. DMG 2 -- $30 b. Wet or Dry Erase Battlemat -- $15 - $30 c. DDI subscription -- $7 or so per month, but you might have to buy a few months d. Something to track status effects like Marked, Dazed, Bloodied, etc. Pipe cleaners work, as do thin sheets of foam, etc. Basically you just want different colors for the different effects. You could just mark it down on paper if need be, but that gets complicated quickly. 3: As others have said, it depends. They are certainly allowed to take an extended rest in the middle of a dungeon, but not all places in a dungeon would be ideal for an extended rest. Just use your best judgment. Keep in mind though that particularly at low levels, the party will be hard pressed to make it through more than about 4 or 5 encounters in a day. 4: Mundane items typically have no resale value, but feel free to adjust this as you want. Basically, the theory is that its just not worth the bookkeeping required to strip the dungeon bare to then turn around and sell those 5gp for 1gp, etc. Just remember that the PCs generally get 20% of the retail value when they sell an item. 5: I would echo the sentiments that its better to start with a published adventure -- even if its short -- just to get your feet wet and to get a feel for adventure design, etc. Additionally, make sure you ask any questions you may have -- the only dumb question is the one that isn't asked. Finally, there are plenty of blogs around the web that are geared toward DMs that might be worth checking out. Some of the ones that come to mind are Slyflourish, Newbie DM, and a couple on the WotC boards by Jester and Gargs that are generally worth reading. Obviously not every entry will be geared toward DMing or toward new DMs, but generally you can find good stuff there. [/QUOTE]
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