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<blockquote data-quote="jollyninja" data-source="post: 89709" data-attributes="member: 3208"><p>yup, fun is the key. If you achieve nothing but a good time, you will have succeeded as a dm.</p><p></p><p> don't try to plan for every thing the players might do and if a player does something unexpected that kind of kills the adventure, do not just have the roof cave in on him. just do some "random" encounters so that you can get used to running combat from the dm's chair. my first dm actually did that to me, poor jim the thief never had a chance.</p><p></p><p> allways remember, just because it didn't happen the way you thought it would, does not mean it happened incorrectly, sometimes you just have to let the players screw up everything and get themselves killed. they will not be happy but if you let them insult the dwarven king to his face without any consequences, they will probably get bored. don't pull to many punches, and try to be realistic with the consequences of their actions.</p><p></p><p>by the way that is a truly excellent nickname!</p></blockquote><p></p>
[QUOTE="jollyninja, post: 89709, member: 3208"] yup, fun is the key. If you achieve nothing but a good time, you will have succeeded as a dm. don't try to plan for every thing the players might do and if a player does something unexpected that kind of kills the adventure, do not just have the roof cave in on him. just do some "random" encounters so that you can get used to running combat from the dm's chair. my first dm actually did that to me, poor jim the thief never had a chance. allways remember, just because it didn't happen the way you thought it would, does not mean it happened incorrectly, sometimes you just have to let the players screw up everything and get themselves killed. they will not be happy but if you let them insult the dwarven king to his face without any consequences, they will probably get bored. don't pull to many punches, and try to be realistic with the consequences of their actions. by the way that is a truly excellent nickname! [/QUOTE]
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