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General Tabletop Discussion
*Dungeons & Dragons
First Time DMing 5E - What Should I Look Out For?
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<blockquote data-quote="GX.Sigma" data-source="post: 6248164" data-attributes="member: 6690511"><p>That's weird, because I've been DMing the playtest since literally the beginning. Granted, I haven't been creating any of the encounters (I've been running other people's adventures), but I <em>have</em> seen 5 first-level characters against 10 kobolds (an "average" encounter), and the players didn't take any damage at all. I've even seen 40 kobolds attack the fighter all at once (he survived and then killed them all).</p><p></p><p>The dragonborn roasts a bunch of them before the fight even starts, the cleric gives everyone +1d4 to hit, the bard gives everyone +1d4 to damage, the kobolds need to roll 17 on the die to even hit... all the odds are in the players' favor. And even if they go down to 0 hit points, the cleric can bring them back on their feet with a <em>minor action</em>. There is virtually no challenge in the game. The only way a character can die is from a massively overleveled enemy, or a death effect.</p><p></p><p>...In my experience, at least. Which is why I'm confused why your experience is so different from mine.</p></blockquote><p></p>
[QUOTE="GX.Sigma, post: 6248164, member: 6690511"] That's weird, because I've been DMing the playtest since literally the beginning. Granted, I haven't been creating any of the encounters (I've been running other people's adventures), but I [I]have[/I] seen 5 first-level characters against 10 kobolds (an "average" encounter), and the players didn't take any damage at all. I've even seen 40 kobolds attack the fighter all at once (he survived and then killed them all). The dragonborn roasts a bunch of them before the fight even starts, the cleric gives everyone +1d4 to hit, the bard gives everyone +1d4 to damage, the kobolds need to roll 17 on the die to even hit... all the odds are in the players' favor. And even if they go down to 0 hit points, the cleric can bring them back on their feet with a [I]minor action[/I]. There is virtually no challenge in the game. The only way a character can die is from a massively overleveled enemy, or a death effect. ...In my experience, at least. Which is why I'm confused why your experience is so different from mine. [/QUOTE]
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