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*Dungeons & Dragons
First Time DMing 5E - What Should I Look Out For?
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<blockquote data-quote="RevTurkey" data-source="post: 6248794"><p>My advice for the OP...</p><p></p><p>Yes, get it played. I couldn't get a game of it going which was a shame but I was having fun with other games. Ignore the naysayers (myself included). Have fun and don't sweat the details because that is the current job of the WoTC design team...which I hope they do a good job of.</p><p></p><p>The idea that 1e and 2e are like holy grail, perfect systems of balance is nuts. They can be amazing and fun to play but they are riddled with nonsense and bad design. They are so far my favourite versions of the game but I always hope the next edition will recapture the flavour those games encouraged while tidying up some of the clunky nonsense that came with them.</p><p></p><p>This is a 'test' document. Don't get upset if it isn't very polished. Especially maths wise. I keep falling into this trap. Expecting that what I am seeing is a completed game. It isn't.</p><p></p><p>Save vs Death? Great. I don't like my D&D to be a pushover. Scare those players. Just give them a chance to escape and flee otherwise it can be unfair...forewarn them of what could happen if they continue towards that random roll character killer. Used sparingly and carefully these challenges can make memorable events in your campaigns and games. Remember D&D has ways to overcome these deaths with magic and you can always make the next game about a quest to return said petrified or killed character...</p><p></p><p>My big problem with the game were the human stat bonuses. That just keeps niggling me. The idea that throughout the play test they didn't think this was something that needed changing worried me. It made me think they were making poor design choices and lowered my confidence in what they were presenting. Overall though...I have played and had a great time with games that are nowhere near as well designed as the 5e test material. </p><p></p><p>So back to my original thought which was..just play it...have fun and ignore people like myself when they are being negative about what should be something enjoyable.</p><p></p><p><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="RevTurkey, post: 6248794"] My advice for the OP... Yes, get it played. I couldn't get a game of it going which was a shame but I was having fun with other games. Ignore the naysayers (myself included). Have fun and don't sweat the details because that is the current job of the WoTC design team...which I hope they do a good job of. The idea that 1e and 2e are like holy grail, perfect systems of balance is nuts. They can be amazing and fun to play but they are riddled with nonsense and bad design. They are so far my favourite versions of the game but I always hope the next edition will recapture the flavour those games encouraged while tidying up some of the clunky nonsense that came with them. This is a 'test' document. Don't get upset if it isn't very polished. Especially maths wise. I keep falling into this trap. Expecting that what I am seeing is a completed game. It isn't. Save vs Death? Great. I don't like my D&D to be a pushover. Scare those players. Just give them a chance to escape and flee otherwise it can be unfair...forewarn them of what could happen if they continue towards that random roll character killer. Used sparingly and carefully these challenges can make memorable events in your campaigns and games. Remember D&D has ways to overcome these deaths with magic and you can always make the next game about a quest to return said petrified or killed character... My big problem with the game were the human stat bonuses. That just keeps niggling me. The idea that throughout the play test they didn't think this was something that needed changing worried me. It made me think they were making poor design choices and lowered my confidence in what they were presenting. Overall though...I have played and had a great time with games that are nowhere near as well designed as the 5e test material. So back to my original thought which was..just play it...have fun and ignore people like myself when they are being negative about what should be something enjoyable. :) [/QUOTE]
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