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First time making a creature 100% finished, I believe
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<blockquote data-quote="Necrohazard" data-source="post: 1675536" data-attributes="member: 20518"><p>Thanks for your input, I am really going to start testing them heavy on CR and LA, and I am going to try out your scores also and see how they play out. </p><p></p><p>Invuluntary Rage is a feat that once a creature take a good sum of damage in one hit (being 50 in this case) there Str, and Con go up and their AC go down a bit (they have no choice about this) as long as the fight lasts, once the fight is over they then go back to normal but are fatigued. </p><p>As for the * its my mark for what you would find in the MM as a (B) beside a feat that a given creature may have, showing that the given feat is part of the creatures racial traits. You can find more info on this in the MM pg 7 under feats. Example creature that has this is an aranea from MM. </p><p></p><p>In my campaign they were once a powerful human nation that often attacked the less powerful kingdoms across their borders taking wealth and slaves as they returned home, this went on for many a year, tell the lesser kingdoms came togeather to end the threat once and for all. By the end of the war the people that would be known as the Nepa was defeated and most of the slaves were freed, the few that did survive ran to the desert lands and would not have survived but made a pact with an old and evil deity found within the desert lands sacrificing the remaning slaves and in turn the deity made them scorpion like creatures much like they are today. In the end the kingdoms devided up the land of the nepa among themselves, and thought that they had ended the threat for good, not knowing that the red-nepa was really there old enemy. At that time there was only the red-nepa having a High Priest that ruled through the dark blessing of there new found deity, below him was what most of them thought was the true rulers the king and queen of the nepa but they are more of a figure head, then the sorcerers was the next most powerful being even greater then the nobles and so on. Many years later a powerful being was able to use the High Priest as its own puppet and by doing so had gained itself rule over all the nepa, and in time used its own power and the power of the nepa to alter the race even more, making the most of the red into its own war machines, as some of them was changed to become what is now known as the gold, that would be used as the higher cast to control the red. So at this time in my campaign the gold are much more rare, and have not been seen by to many outsiders. The being that now controls the nepa is going to use the nepa in its own war agains the people of the nearby empire that was once the kingdoms that in old times defeated the nepa nation. </p><p></p><p>Sorry that was so long, I did try and keep it short if you can belive that. </p><p></p><p></p><p> <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" /></p></blockquote><p></p>
[QUOTE="Necrohazard, post: 1675536, member: 20518"] Thanks for your input, I am really going to start testing them heavy on CR and LA, and I am going to try out your scores also and see how they play out. Invuluntary Rage is a feat that once a creature take a good sum of damage in one hit (being 50 in this case) there Str, and Con go up and their AC go down a bit (they have no choice about this) as long as the fight lasts, once the fight is over they then go back to normal but are fatigued. As for the * its my mark for what you would find in the MM as a (B) beside a feat that a given creature may have, showing that the given feat is part of the creatures racial traits. You can find more info on this in the MM pg 7 under feats. Example creature that has this is an aranea from MM. In my campaign they were once a powerful human nation that often attacked the less powerful kingdoms across their borders taking wealth and slaves as they returned home, this went on for many a year, tell the lesser kingdoms came togeather to end the threat once and for all. By the end of the war the people that would be known as the Nepa was defeated and most of the slaves were freed, the few that did survive ran to the desert lands and would not have survived but made a pact with an old and evil deity found within the desert lands sacrificing the remaning slaves and in turn the deity made them scorpion like creatures much like they are today. In the end the kingdoms devided up the land of the nepa among themselves, and thought that they had ended the threat for good, not knowing that the red-nepa was really there old enemy. At that time there was only the red-nepa having a High Priest that ruled through the dark blessing of there new found deity, below him was what most of them thought was the true rulers the king and queen of the nepa but they are more of a figure head, then the sorcerers was the next most powerful being even greater then the nobles and so on. Many years later a powerful being was able to use the High Priest as its own puppet and by doing so had gained itself rule over all the nepa, and in time used its own power and the power of the nepa to alter the race even more, making the most of the red into its own war machines, as some of them was changed to become what is now known as the gold, that would be used as the higher cast to control the red. So at this time in my campaign the gold are much more rare, and have not been seen by to many outsiders. The being that now controls the nepa is going to use the nepa in its own war agains the people of the nearby empire that was once the kingdoms that in old times defeated the nepa nation. Sorry that was so long, I did try and keep it short if you can belive that. :p [/QUOTE]
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