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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
First time running 4e - KotS - no real spoilers
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<blockquote data-quote="smathis" data-source="post: 4245877" data-attributes="member: 56465"><p>Thanks. I'll check those out. My printer's on the fritz at the moment. Had to print out the pre-gens at woik (let's keep THAT on the downlow). So I'm hoping against hope that the higher powers at WotC hear my lament and release a character sheet soon.</p><p></p><p>Pre-printed Power Cards would be a big benefit as well. I think they would cost me less than the toner, cardstock and time I'd need to print them out myself.</p><p></p><p></p><p></p><p>I like 'strides'. That's a good point of measurement.</p><p></p><p>Mearls had suggested breaking the combats into zones and giving each opponent a brief descriptor like 'wearing an eye patch' or 'burn scars on side of face'. I tried both on for size (with a mapgrid no less) but the players really didn't key into the descriptors.</p><p></p><p>Maybe if I just ditchd the map and dove in whole hog? I do have one prospective player, however, who says he would refuse to play without a grid.</p><p></p><p>So hands are kinda tied there.</p><p></p><p></p><p></p><p></p><p>So, street fighter (I like that name too) gets exploding damage die? Hmm. Interesting. I do think there's room for a character class that doesn't have the Encounter/Daily options and is just a Basic Attack and At-Will kind of guy. But I'd have to see the full rules to get a feel for how that would work out (if at all).</p><p></p><p></p><p></p><p>I'd say the session was 'okay' at best. The dynamics of the group made it more work to have fun than keep up with the marks. But that's certainly not the fault of 4e and quite possibly my own problems as a DM. </p><p></p><p>It's never easy, though, when the dicebags hit the table under the pretense "I've got an hour and a half, impress me" which is kind of how I felt a couple of players were at the outset. </p><p></p><p>Pathfinder guy and I discussed his issues with 4e for about 20 minutes before the session but his beefs weren't explained to me clearly. It seemed he had an issue with "adventures being written for 12 year olds" and named a couple like the "Fire Giant ninjas" in Exemplars of Evil (?) that rubbed him the wrong way. </p><p></p><p>He didn't like the way powers worked in 4e. And he "hated" (yes, he used that word) Star Wars Saga because it was "dumbed down". But he also hated WEG Star Wars for the same reason. We're just polar opposites on that because those are my favorite versions of Star Wars ever.</p><p></p><p>Yet he really liked trained skills (which apparently made it into Pathfinder) and some way that Pathfinder was going to do "at-will" abilities or something like that. </p><p></p><p>Oddly enough he was also a fan of TSR's Marvel Super Heroes (me too!), though still decrying how other games were dumbed down -- which I think is one of MSH's strengths. (What do I know?)</p><p></p><p>I tried to get more specifics but that's about all I could milk out of him without a waterboard.</p><p></p><p>Giving 4e a whirl probably wasn't high on his to-do list. He's pretty well committed to Pathfinder and that's how it was going to be. Kind of an "either/or" guy. But I don't see how one has to exclude the other.</p><p></p><p>I mean, I won't <em>run</em> 3e because I find it way too time consuming. There are just other games out there that give you more bang-for-your-buck prepwise.</p><p></p><p>I also won't be buying Pathfinder. But that's just because my money is limited with a family to support and my current gaming budget is 100% dedicated to 4e, the new Song of Ice and Fire rpg and Trail of Cthulhu. (Yes, it's a GOOD year for rpgs. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> )</p><p></p><p>But I'd certainly <em>play</em> it because I'm sure it's going to be a great game. I mean, something would have to seriously go wrong for it not to be.</p><p></p><p>But I feel that way about 4e too.</p></blockquote><p></p>
[QUOTE="smathis, post: 4245877, member: 56465"] Thanks. I'll check those out. My printer's on the fritz at the moment. Had to print out the pre-gens at woik (let's keep THAT on the downlow). So I'm hoping against hope that the higher powers at WotC hear my lament and release a character sheet soon. Pre-printed Power Cards would be a big benefit as well. I think they would cost me less than the toner, cardstock and time I'd need to print them out myself. I like 'strides'. That's a good point of measurement. Mearls had suggested breaking the combats into zones and giving each opponent a brief descriptor like 'wearing an eye patch' or 'burn scars on side of face'. I tried both on for size (with a mapgrid no less) but the players really didn't key into the descriptors. Maybe if I just ditchd the map and dove in whole hog? I do have one prospective player, however, who says he would refuse to play without a grid. So hands are kinda tied there. So, street fighter (I like that name too) gets exploding damage die? Hmm. Interesting. I do think there's room for a character class that doesn't have the Encounter/Daily options and is just a Basic Attack and At-Will kind of guy. But I'd have to see the full rules to get a feel for how that would work out (if at all). I'd say the session was 'okay' at best. The dynamics of the group made it more work to have fun than keep up with the marks. But that's certainly not the fault of 4e and quite possibly my own problems as a DM. It's never easy, though, when the dicebags hit the table under the pretense "I've got an hour and a half, impress me" which is kind of how I felt a couple of players were at the outset. Pathfinder guy and I discussed his issues with 4e for about 20 minutes before the session but his beefs weren't explained to me clearly. It seemed he had an issue with "adventures being written for 12 year olds" and named a couple like the "Fire Giant ninjas" in Exemplars of Evil (?) that rubbed him the wrong way. He didn't like the way powers worked in 4e. And he "hated" (yes, he used that word) Star Wars Saga because it was "dumbed down". But he also hated WEG Star Wars for the same reason. We're just polar opposites on that because those are my favorite versions of Star Wars ever. Yet he really liked trained skills (which apparently made it into Pathfinder) and some way that Pathfinder was going to do "at-will" abilities or something like that. Oddly enough he was also a fan of TSR's Marvel Super Heroes (me too!), though still decrying how other games were dumbed down -- which I think is one of MSH's strengths. (What do I know?) I tried to get more specifics but that's about all I could milk out of him without a waterboard. Giving 4e a whirl probably wasn't high on his to-do list. He's pretty well committed to Pathfinder and that's how it was going to be. Kind of an "either/or" guy. But I don't see how one has to exclude the other. I mean, I won't [i]run[/i] 3e because I find it way too time consuming. There are just other games out there that give you more bang-for-your-buck prepwise. I also won't be buying Pathfinder. But that's just because my money is limited with a family to support and my current gaming budget is 100% dedicated to 4e, the new Song of Ice and Fire rpg and Trail of Cthulhu. (Yes, it's a GOOD year for rpgs. ;) ) But I'd certainly [i]play[/i] it because I'm sure it's going to be a great game. I mean, something would have to seriously go wrong for it not to be. But I feel that way about 4e too. [/QUOTE]
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