Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
First World DM Problems...
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="LexStarwalker" data-source="post: 6122767" data-attributes="member: 6733461"><p>If the player's reasonable, you could just confront them more directly when it happens. When the scene begins to grow long, break character for a moment and say something like:</p><p></p><p>"Ok, is there anything in particular you want to get from this scene? We're both enjoying it, but I'm sure the others are getting a little bored, so we need to move on to something that involves the whole group."</p><p></p><p>If the player really wants to accomplish something that will take more time, but it's not something the group is interested in, then maybe you can offer to let the player interact with the NPC again at the end of the session after everyone else has left (assuming you're not bored with it).</p><p></p><p>Another way I've handled situations in the past where one player wanted a lot of interaction with certain NPCs that didn't involve the group was to make myself available to them outside of the normal gaming time. I had a particular player who did this a lot. We were also friends and hung out a lot, so we would often roleplay then. It can also be done over the phone or email between sessions if the player's down for that. </p><p></p><p>Yet another tact you could take is to try to involve the other characters in the conversation if you can. If it's happening at the inn while the others are asleep, maybe one of them (the one who looks the most bored) wakes up to take a piss, and sees the PC and NPC talking and decides to see what they're talking about.</p></blockquote><p></p>
[QUOTE="LexStarwalker, post: 6122767, member: 6733461"] If the player's reasonable, you could just confront them more directly when it happens. When the scene begins to grow long, break character for a moment and say something like: "Ok, is there anything in particular you want to get from this scene? We're both enjoying it, but I'm sure the others are getting a little bored, so we need to move on to something that involves the whole group." If the player really wants to accomplish something that will take more time, but it's not something the group is interested in, then maybe you can offer to let the player interact with the NPC again at the end of the session after everyone else has left (assuming you're not bored with it). Another way I've handled situations in the past where one player wanted a lot of interaction with certain NPCs that didn't involve the group was to make myself available to them outside of the normal gaming time. I had a particular player who did this a lot. We were also friends and hung out a lot, so we would often roleplay then. It can also be done over the phone or email between sessions if the player's down for that. Yet another tact you could take is to try to involve the other characters in the conversation if you can. If it's happening at the inn while the others are asleep, maybe one of them (the one who looks the most bored) wakes up to take a piss, and sees the PC and NPC talking and decides to see what they're talking about. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
First World DM Problems...
Top