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General Tabletop Discussion
*Dungeons & Dragons
First World: Possibly One of the New D&D setting?
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<blockquote data-quote="Fanaelialae" data-source="post: 8344845" data-attributes="member: 53980"><p>Not sure, but it's not that unusual an idea, IMO. </p><p></p><p>The campaign setting I've been running the past few years is somewhat reminiscent of how they've described the D&D multiverse arising from the First World. Although in mine, the First World was more reminiscent of ours in the 19th century. An alchemist sought to remake the universe without Original Sin, but his vision and focus were flawed (though he truly desired a world without evil, a small part of him was tainted by pride, as he also sought the recognition that such an incomparable undertaking would "reward" him with). As a result, the universe shattered into the multiverse, with countless worlds arising that were not only distorted reflections of the First World, but also each other. (Kind of like a funhouse echo chamber.) I typically create a new world for each campaign I run, and this allows me to carry common characters and other elements between these worlds. In fact, the campaign I've been working on since the pandemic started is intended to explore these origins (the PCs will start in the last remnant of the original world, which exists beyond the Nether where all things that cease to be return to, and might even meet the alchemist).</p></blockquote><p></p>
[QUOTE="Fanaelialae, post: 8344845, member: 53980"] Not sure, but it's not that unusual an idea, IMO. The campaign setting I've been running the past few years is somewhat reminiscent of how they've described the D&D multiverse arising from the First World. Although in mine, the First World was more reminiscent of ours in the 19th century. An alchemist sought to remake the universe without Original Sin, but his vision and focus were flawed (though he truly desired a world without evil, a small part of him was tainted by pride, as he also sought the recognition that such an incomparable undertaking would "reward" him with). As a result, the universe shattered into the multiverse, with countless worlds arising that were not only distorted reflections of the First World, but also each other. (Kind of like a funhouse echo chamber.) I typically create a new world for each campaign I run, and this allows me to carry common characters and other elements between these worlds. In fact, the campaign I've been working on since the pandemic started is intended to explore these origins (the PCs will start in the last remnant of the original world, which exists beyond the Nether where all things that cease to be return to, and might even meet the alchemist). [/QUOTE]
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