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General Tabletop Discussion
*Dungeons & Dragons
First World: Possibly One of the New D&D setting?
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<blockquote data-quote="Chaosmancer" data-source="post: 8441947" data-attributes="member: 6801228"><p>I don't think that the First World is going to be a setting, or at least not the original First World. </p><p></p><p>Fizban's has a new order of Dragons called "The Inheritor's of the First World" whose stated goal is to destroy all Primes to recreate the First World. The Dragonsight is also a new feature whose entire purpose seems to be the coordination of dragons between planes of existence, and the Inheritor's even get a trait focused on it. </p><p></p><p>Someone mentioned that the Obelisk's don't reverse time, they unravel it. </p><p></p><p></p><p>My money is going towards a First World adventure. An Epic adventure, where the players are pitted against the Inheritor's, maybe discover the secret of what happened to Saridor. I also note that this is coming AFTER the "things before 5e are no longer necessarily canon" which I think was because they wanted to take the "canonical" dragon gods and instead make them simply this Greatwyrms, whose Dragonsight has allowed them to coordinate between planes. </p><p></p><p></p><p></p><p>And I note that we have the 50th anniversary of Dungeons and Dragons coming up, where a massive multiversal spanning adventure focusing on Apocalyptic Dragon "Gods" seeking to destroy and remake reality using a series of mysterious Obelisks that have exactly that sort of ability and have been building up all edition would make a VERY big impact. </p><p></p><p>Which may result in a new setting, or may not.</p></blockquote><p></p>
[QUOTE="Chaosmancer, post: 8441947, member: 6801228"] I don't think that the First World is going to be a setting, or at least not the original First World. Fizban's has a new order of Dragons called "The Inheritor's of the First World" whose stated goal is to destroy all Primes to recreate the First World. The Dragonsight is also a new feature whose entire purpose seems to be the coordination of dragons between planes of existence, and the Inheritor's even get a trait focused on it. Someone mentioned that the Obelisk's don't reverse time, they unravel it. My money is going towards a First World adventure. An Epic adventure, where the players are pitted against the Inheritor's, maybe discover the secret of what happened to Saridor. I also note that this is coming AFTER the "things before 5e are no longer necessarily canon" which I think was because they wanted to take the "canonical" dragon gods and instead make them simply this Greatwyrms, whose Dragonsight has allowed them to coordinate between planes. And I note that we have the 50th anniversary of Dungeons and Dragons coming up, where a massive multiversal spanning adventure focusing on Apocalyptic Dragon "Gods" seeking to destroy and remake reality using a series of mysterious Obelisks that have exactly that sort of ability and have been building up all edition would make a VERY big impact. Which may result in a new setting, or may not. [/QUOTE]
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