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First World: Possibly One of the New D&D setting?
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<blockquote data-quote="JEB" data-source="post: 8653460" data-attributes="member: 10148"><p>So far, but we haven't yet seen how the other "classic" settings will be handled. Ravenloft demonstrated that they can justify a lot of changes when they think it will "improve the setting."</p><p></p><p></p><p>Sure, but again, far less. Which suggests the vast majority of existing fans felt well served by 5E Eberron. Unlike 5E Ravenloft, which got a decidedly more mixed reception among established fans. Maybe they'll take that response to heart. Or maybe they just don't care. We'll see.</p><p></p><p></p><p>A fair number of Spelljammer fans apparently think that change fundamentally alters the nature of the setting, in a way that they were specifically worried would happen (a "Planejammer" that switches the focus to planar adventuring). Of course, we haven't seen yet if that'll actually be the case; they did mention "nuances" to the change, and Wildspace certainly got emphasized in the Monstrous Compendium. In any case, I certainly hope established fans will feel the setting was done justice.</p><p></p><p></p><p>I expect they'll carefully avoid getting into too much detail about Dragonlance the setting, just like the way they handled Greyhawk in Ghosts of Saltmarsh. Which is certainly a smarter move if you want to avoid a backlash, you get to tap the nostalgia well without alienating anyone.</p></blockquote><p></p>
[QUOTE="JEB, post: 8653460, member: 10148"] So far, but we haven't yet seen how the other "classic" settings will be handled. Ravenloft demonstrated that they can justify a lot of changes when they think it will "improve the setting." Sure, but again, far less. Which suggests the vast majority of existing fans felt well served by 5E Eberron. Unlike 5E Ravenloft, which got a decidedly more mixed reception among established fans. Maybe they'll take that response to heart. Or maybe they just don't care. We'll see. A fair number of Spelljammer fans apparently think that change fundamentally alters the nature of the setting, in a way that they were specifically worried would happen (a "Planejammer" that switches the focus to planar adventuring). Of course, we haven't seen yet if that'll actually be the case; they did mention "nuances" to the change, and Wildspace certainly got emphasized in the Monstrous Compendium. In any case, I certainly hope established fans will feel the setting was done justice. I expect they'll carefully avoid getting into too much detail about Dragonlance the setting, just like the way they handled Greyhawk in Ghosts of Saltmarsh. Which is certainly a smarter move if you want to avoid a backlash, you get to tap the nostalgia well without alienating anyone. [/QUOTE]
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First World: Possibly One of the New D&D setting?
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