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<blockquote data-quote="Nytmare" data-source="post: 6817128" data-attributes="member: 55178"><p>I wouldn't say that they're outside the mainstream, but they're definitely outside of the kind of role playing games that you tend to get with D&D or Dark Heresy.</p><p></p><p>Dogs in the Vineyard is <em>very</em> different. It's a storytelling rpg that's missing the tabletop wargame aspect that I'd assume at least one of your players might want. It's a game about a cadre of paladin gunslingers built around a dice game and a framework of how problems (ie sins) are identified and dealt with. I know that it's been reskinned to look like Jedis wandering from galaxy to galaxy instead of lawmen going town to town, making it look like a typical fantasy world wouldn't be any problem.</p><p></p><p>Burning Wheel and Mouse Guard are going to get lumped in with Dogs in that it's combat and conflict resolution is so far removed from minis on a map that it might take a little bit of mental rewiring for some people to get. BW and MG are much more a game about how a character and his or her personality and quirks are going to interact with the mechanics of the story as opposed to how special abilities and powers are going to combo together and interact. Burning Wheel is somewhat typical fantasy based, but could be converted to anything. Mouse Guard is a Burning Wheel Lite game that grew from the Mouse Guard comic books and is about...and people always get the wrong impression of this story, but it's an early Renaissance era(?)ish world of mouse knights protecting their realm and surviving in a world beset by both mundane dangers and the ever present threat of the Weasel Empire. It's not cute. These aren't fluffy mice with squeaky voices in a Disney movie, this is the Rats of NIMH meets Game of Thrones.</p><p></p><p>I'm running out the door, so I can't do a write up of the other two games I'm going to recommend, but look into (or if someone else here can give you a rundown) Dungeon World and maybe Savage Worlds.</p></blockquote><p></p>
[QUOTE="Nytmare, post: 6817128, member: 55178"] I wouldn't say that they're outside the mainstream, but they're definitely outside of the kind of role playing games that you tend to get with D&D or Dark Heresy. Dogs in the Vineyard is [i]very[/i] different. It's a storytelling rpg that's missing the tabletop wargame aspect that I'd assume at least one of your players might want. It's a game about a cadre of paladin gunslingers built around a dice game and a framework of how problems (ie sins) are identified and dealt with. I know that it's been reskinned to look like Jedis wandering from galaxy to galaxy instead of lawmen going town to town, making it look like a typical fantasy world wouldn't be any problem. Burning Wheel and Mouse Guard are going to get lumped in with Dogs in that it's combat and conflict resolution is so far removed from minis on a map that it might take a little bit of mental rewiring for some people to get. BW and MG are much more a game about how a character and his or her personality and quirks are going to interact with the mechanics of the story as opposed to how special abilities and powers are going to combo together and interact. Burning Wheel is somewhat typical fantasy based, but could be converted to anything. Mouse Guard is a Burning Wheel Lite game that grew from the Mouse Guard comic books and is about...and people always get the wrong impression of this story, but it's an early Renaissance era(?)ish world of mouse knights protecting their realm and surviving in a world beset by both mundane dangers and the ever present threat of the Weasel Empire. It's not cute. These aren't fluffy mice with squeaky voices in a Disney movie, this is the Rats of NIMH meets Game of Thrones. I'm running out the door, so I can't do a write up of the other two games I'm going to recommend, but look into (or if someone else here can give you a rundown) Dungeon World and maybe Savage Worlds. [/QUOTE]
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