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<blockquote data-quote="Nemian_Lion" data-source="post: 4359525" data-attributes="member: 72519"><p><span style="font-size: 15px"><span style="color: White">Nanto </span></span><span style="font-size: 15px"><span style="color: White">Initiate</span></span><span style="color: White"></span></p><p><span style="color: White"></span> <span style="font-size: 10px"><span style="color: White">Class Traits</span></span><span style="color: White"></span></p><p><span style="color: White"></span> <span style="font-size: 10px"><span style="color: White"></span></span></p><p><span style="font-size: 10px"><span style="color: White"></span></span><span style="color: White"></span></p><p><span style="color: White"></span> <span style="font-size: 10px"><span style="color: White">Role: Destroyer</span></span><span style="color: White"></span></p><p><span style="color: White"></span> <span style="font-size: 10px"><span style="color: White"></span></span></p><p><span style="font-size: 10px"><span style="color: White"></span></span><span style="color: White"></span></p><p><span style="color: White"></span> <span style="font-size: 10px"><span style="color: White">Power Source: Martial</span></span><span style="color: White"></span></p><p><span style="color: White"></span> <span style="font-size: 10px"><span style="color: White"></span></span></p><p><span style="font-size: 10px"><span style="color: White"></span></span><span style="font-size: 10px"><span style="color: White">Key Abilities: Dexterity, Intelligence, Constitution</span></span></p><p><span style="font-size: 10px"><span style="color: White"></span></span><span style="color: White"></span></p><p><span style="color: White"></span> <span style="font-size: 10px"><span style="color: White"></span></span></p><p><span style="font-size: 10px"><span style="color: White"></span></span><span style="font-size: 10px"><span style="color: White">Armor Proficiencies: Cloth, leather, hide, chain, scale, plate</span></span></p><p><span style="font-size: 10px"><span style="color: White"></span></span><span style="color: White"></span></p><p><span style="color: White"></span> <span style="font-size: 10px"><span style="color: White"></span></span></p><p><span style="font-size: 10px"><span style="color: White"></span></span><span style="font-size: 10px"><span style="color: White">Weapon Proficiencies: Simple melee, military melee, oriental melee</span></span><span style="color: White"></span></p><p><span style="color: White"></span> <span style="font-size: 10px"><span style="color: White"></span></span></p><p><span style="font-size: 10px"><span style="color: White"></span></span><span style="font-size: 10px"><span style="color: White">Bonus to Defense: +1 Reflex +1 Will</span></span><span style="color: White"></span></p><p><span style="color: White"></span> <span style="font-size: 10px"><span style="color: White"></span></span></p><p><span style="font-size: 10px"><span style="color: White"></span></span><span style="font-size: 10px"><span style="color: White">Hit Points at 1st Level: 12 + Constitution score</span></span><span style="color: White"></span></p><p><span style="color: White"></span> <span style="font-size: 10px"><span style="color: White"></span></span></p><p><span style="font-size: 10px"><span style="color: White"></span></span><span style="color: White"></span></p><p><span style="color: White"></span> <span style="font-size: 10px"><span style="color: White">Hit Points per Level Gained: 5</span></span><span style="color: White"></span></p><p><span style="color: White"></span> <span style="font-size: 10px"><span style="color: White"></span></span></p><p><span style="font-size: 10px"><span style="color: White"></span></span><span style="color: White"></span></p><p><span style="color: White"></span> <span style="font-size: 10px"><span style="color: White">Healing Surges per Day: 6+Con Mod</span></span><span style="color: White"></span></p><p><span style="color: White"></span> <span style="font-size: 10px"><span style="color: White"></span></span></p><p><span style="font-size: 10px"><span style="color: White"></span></span><span style="color: White"></span></p><p><span style="color: White"></span> <span style="font-size: 10px"><span style="color: White">Trained Skills: Athletics. Choose an additional three trained skills at 1st level. Acrobatics, Deception, Persuasion, Survival</span></span><span style="color: White"></span></p><p><span style="color: White"></span> <span style="font-size: 10px"><span style="color: White"></span></span></p><p><span style="font-size: 10px"><span style="color: White"></span></span><span style="color: White"></span></p><p><span style="color: White"></span> <span style="font-size: 10px"><span style="color: White">Class Features: Nanto Style, Fierce, First Strike</span></span><span style="color: White"></span></p><p><span style="color: White"></span></p><p><span style="color: White"></span></p><p><span style="color: White"> It is the primary rival style of Hokuto. Nanto specializes in destroying the enemy from outside through the use of hand-to-hand stabbing and slicing techniques. There are over 108 sects of Nanto Seiken, with the six primary branches being the Nanto Roku Seiken. The Roku Seiken were the guardians of the six gates of an Emperor's castle and whose fates are tied to the six Nanto stars. After the nuclear war which occurred, the Nanto masters were split into two groups: a pacifist side and a power-seeking side. Now the nanto sects are sparce and few have claimed successorship to many of the sects. </span></p><p><span style="color: White"></span></p><p><span style="color: White"></span></p><p><span style="color: White"></span> <span style="font-size: 12px"><span style="color: White"><strong>Examples of Nanto Initiates in Hokuto No Ken</strong></span></span> <span style="color: White"></span></p><p><span style="color: White"> Shin, Rei, Souther, Shu, Yuda, Yuria, Hyui, Shuren, Fudoh, Jyuza, Rihaku, Toh, Shion, Solia, Shoki, Taiga, Colonel, Jackal, Dagarl, Beji, Giji, Buzz, Gill </span></p><p><span style="color: White"></span></p><p><span style="color: White"></span> <span style="font-size: 12px"><span style="color: White"><strong> Class Features</strong></span></span><span style="color: White"></span></p><p><span style="color: White"> All of the following are features of the Nanto Initiate class.</span></p><p><span style="color: White"></span> <p style="text-align: right"> <p style="text-align: right"> <span style="font-size: 15px"><span style="color: White"><em> "</em></span></span><span style="font-size: 15px"><span style="color: White"><em>Me? Name is Rei. Rei of the Nanto Suichō Ken style. If I appear as a woman, then maggots like yourself will always show themselves.</em><em>"</em></span></span></p> <p style="text-align: right"><span style="font-size: 15px"><span style="color: White"> <span style="font-size: 12px"><em>-Re<strong>i</strong></em></span></span></span> </p></p> <p style="text-align: right"> </p><p> <span style="color: White"><strong>Nanto Style</strong></span></p><p><span style="color: White"><strong>Lone Eagle Fist:</strong> Shin's style. Nanto Koshū Ken is an orthodox style of Nanto Seiken. It focuses on stabbing and thrusting attacks, seemingly being most useful through direct contact.</span></p><p><span style="color: White"> Users get the Pierce At Will ability for free.</span></p><p><span style="color: White"> Users unarmed attacks count as 1d10 melee weapons</span></p><p><span style="color: White"><strong> Swan Fist:</strong> Rei's style. Nanto Suichō Ken is the most graceful of the Nanto Seiken styles. With a focus on grace and aerial attacks, its primary usage is for close-range attacks. Like many other Nanto styles, it uses the hands or air pressure to split the body into pieces.</span></p><p><span style="color: White"> User can use an At-Will ability as a free action in the middle of a shift. The target has to be in normal range.</span></p><p><span style="color: White"> User gains Slice At-Will ability for free.</span></p><p><span style="color: White"> Users unarmed attacks count as 1d6 melee weapons</span></p><p><span style="color: White"><strong> Crimson Crane Fist:</strong> Yuda's style. Nanto Kōkaku Ken is a style based on long-range, vertical attacks. It can attack a wide vertical range, seems to cause more damage when used for vertical slices, and is said to be so fast that the shockwave from an attack can split an enemy from the back.</span></p><p><span style="color: White"> Users gain 1 addition square when shifting.</span></p><p><span style="color: White"> User gains Bird's Prey At-Will for Free.</span></p><p><span style="color: White"> Users unarmed attacks count as 1d8 melee weapons</span></p><p><span style="color: White"><strong> White Heron Fist:</strong> Shū's style. Nanto Hakurō Ken is primarily a kicking martial art, but Shū also displays the use of hand-slicing techniques as well. The user can attack a wide range around them.</span></p><p><span style="color: White"> Users gain +1 damage on all melee attacks</span></p><p><span style="color: White"> Users unarmed attacks count as 1d10 melee weapons</span></p><p><span style="color: White"><strong> Phoenix Fist: </strong>Souther's style. Nanto Hō-Ō Ken is the most powerful form of Nanto Seiken. It is a free-form style, without stances or forced routine. Due to the lack of stance, this style has no defense against attacks, instead focusing only on pure speed and attacking power. The user has the ability to glide forward, leading into a powerful scissor attack. There can absolutely be only one successor to this style; the successor must kill his teacher.</span></p><p><span style="color: White"> Users gain +2 to all defenses.</span></p><p><span style="color: White"> Users unarmed attacks count as 1d12 melee weapons</span></p><p><span style="color: White"><strong> Mother Star:</strong> Not a style, but a set of gifts bestowed onto the females in the lineage of the last chinese emporer. Precognition, healing, and survival being the most powerful gifts.</span></p><p><span style="color: White"> Users gain +2 to all defenses</span></p><p><span style="color: White"> Users must be female</span></p><p><span style="color: White"> Users receive Healing Word ability as a Warlord</span></p><p><span style="color: White"> Users must use a melee weapon to use powers.</span></p><p><span style="color: White"> Users are trained in survival, you may choose any other skill as a trained skill.</span></p><p><span style="color: White"></span></p><p><span style="color: White"><strong>First Strike</strong></span></p><p><span style="color: White"> Nanto initiates gain a +2 to Initiative.</span></p><p><span style="color: White"></span></p><p><span style="color: White"><strong> Fierce</strong></span></p><p> <span style="color: White">Nanto initiates touki is an empty gas tank ready to be filled and anything can be the fuel. Good students witnessing the innocent being wronged, evil students seeing the fear in their prey, protecting their loved ones, damaging an opponent with a power, receiving damage from a power, and so on. At first level a Nanto Initiate gains 3 methods for fueling their touki. These are chosen between the PC and GM. They can be RP dependant(preferred) or game mechanic dependant. At every additional character level the PC can replace one of the triggers for another agreed on by the GM. The more difficult the trigger the more touki can be generated. 1 touki generated for a simple trigger("When I start a fight"), 2 touki for moderate trigger("When I see the weak in trouble"), and 3 for a specific trigger("If I learn my best friend has killed my mentor"). For example, when Yuria is seen alone and is being taken to be a sex slave then to be killed, Shin's "To protect his love Yuria from harm" would result in 3 touki being generated.</span></p><p> <span style="color: White">Simple way to balance this ability as a GM is to give the PC one of each, give the PC one Fierce trigger that could happen one/couple times a encounter[simple](i.e. "When I land a manuever","When I switch to my signature stance"), once a session[moderate](i.e. "Any time I see a Hokuto Shinken I enrage"),once per level[specific](i.e. "My companion Mako falls in battle").</span></p><p><span style="color: White"></span></p><p><span style="color: White"></span> <span style="font-size: 22px"><span style="color: White">Powers</span></span><span style="color: White"></span></p><p><span style="color: White"></span> <span style="font-size: 18px"><span style="color: White"><span style="font-family: 'Georgia'">Level 1 At-Will Techniques</span></span></span></p><p><span style="font-size: 18px"><span style="color: White"><span style="font-family: 'Georgia'"></span></span></span><span style="font-size: 12px"><span style="color: DarkGreen"><strong>Piercing Talons</strong></span></span><span style="color: DarkGreen"></span></p><p><span style="color: DarkGreen"></span> <span style="color: DarkGreen">Nanto </span><span style="color: DarkGreen">Attack 1</span></p><p><span style="color: DarkGreen"></span></p><p><span style="color: DarkGreen"><em>A series of strikes like the talons of a savage hawk.</em></span></p><p><span style="color: DarkGreen">At-Will ✦ Martial</span></p><p><span style="color: DarkGreen">Standard Action</span></p><p><span style="color: DarkGreen">Target: One creature</span></p><p><span style="color: DarkGreen">Attack: Dexterity vs. AC</span></p><p><span style="color: DarkGreen">Hit: 1[W] + Strength modifier damage.</span></p><p><span style="color: DarkGreen">1 Touki: User shifts 1</span></p><p><span style="color: DarkGreen">Lone Eagle Fist: Adds Int Mod to damage</span></p><p><span style="color: DarkGreen"></span></p><p><span style="color: DarkGreen"></span></p><p><span style="color: DarkGreen"></span></p><p><span style="color: DarkGreen"></span> <span style="font-size: 12px"><span style="color: DarkGreen"><strong>Bird's Prey</strong></span></span><span style="color: DarkGreen"></span></p><p><span style="color: DarkGreen"></span> <span style="color: DarkGreen">Nanto </span><span style="color: DarkGreen">Attack 1</span></p><p><span style="color: DarkGreen"></span></p><p><span style="color: DarkGreen"><em>User takes flight and slashes at his opponent from the air</em></span></p><p><span style="color: DarkGreen">At-Will ✦ Martial</span></p><p><span style="color: DarkGreen">Standard Action</span></p><p><span style="color: DarkGreen">Target: One creature</span></p><p><span style="color: DarkGreen">Attack: Strength vs. AC</span></p><p><span style="color: DarkGreen">Hit: 1[W] + Strength modifier damage. shift 1</span></p><p><span style="color: DarkGreen">Touki: each addition touki the user can shift 1 additional space.</span></p><p><span style="color: DarkGreen">Crimson Crane Fist: Adds Dex Mod to damage</span></p><p><span style="color: DarkGreen"></span></p><p><span style="color: DarkGreen"></span></p><p><span style="color: DarkGreen"></span></p><p><span style="color: DarkGreen"></span> <span style="font-size: 12px"><span style="color: DarkGreen"><strong>Slice</strong></span></span><span style="color: DarkGreen"></span></p><p><span style="color: DarkGreen"></span> <span style="color: DarkGreen">Nanto </span><span style="color: DarkGreen">Attack 1</span></p><p><span style="color: DarkGreen"></span></p><p><span style="color: DarkGreen"><em>User slices the air far away from the victum, air pressure rips across the battle field.</em></span></p><p><span style="color: DarkGreen">At-Will ✦ Martial</span></p><p><span style="color: DarkGreen">Standard Action Range: 5</span></p><p><span style="color: DarkGreen">Target: One creature</span></p><p><span style="color: DarkGreen">Attack: Dexterty vs. Reflex</span></p><p><span style="color: DarkGreen">Hit: 1[W] + Dexterty modifier damage. Target is Marked</span></p><p><span style="color: DarkGreen">Touki: Every touki adds +1 damage and +1 attack</span></p><p><span style="color: DarkGreen">Swan Fist: Gains 1 Touki</span></p><p><span style="color: DarkGreen"></span></p><p><span style="color: DarkGreen"></span></p><p><span style="color: DarkGreen"></span></p><p><span style="color: DarkGreen"></span> <span style="font-size: 12px"><span style="color: DarkGreen"><strong>Pierce</strong></span></span><span style="color: DarkGreen"></span></p><p><span style="color: DarkGreen"></span> <span style="color: DarkGreen">Nanto </span><span style="color: DarkGreen">Attack 1</span></p><p><span style="color: DarkGreen"></span></p><p><span style="color: DarkGreen"><em>A swift stab.</em></span></p><p><span style="color: DarkGreen">At-Will ✦ Martial</span></p><p><span style="color: DarkGreen">Standard Action</span></p><p><span style="color: DarkGreen">Target: One creature</span></p><p><span style="color: DarkGreen">Attack: Strength vs. AC</span></p><p><span style="color: DarkGreen">Hit: 1[W] + Dexterity modifier damage. user bleeds 1 until save ends.</span></p><p><span style="color: DarkGreen">Touki: each touki makes adds +1 to the save DC</span></p><p><span style="color: DarkGreen"></span></p><p><span style="color: DarkGreen"></span></p><p><span style="color: DarkGreen"></span></p><p><span style="color: DarkGreen"></span> <span style="font-size: 12px"><span style="color: DarkGreen"><strong>Leave the Nest</strong></span></span><span style="color: DarkGreen"></span></p><p><span style="color: DarkGreen"></span> <span style="color: DarkGreen">Nanto </span><span style="color: White"><span style="color: DarkGreen">Attack 1</span></span></p><p><span style="color: White"><span style="color: DarkGreen"></span></span></p><p><span style="color: White"><span style="color: DarkGreen"><em>You make a quick escape to rethink your plan.</em></span></span></p><p><span style="color: White"><span style="color: DarkGreen">At-Will ✦ Martial</span></span></p><p><span style="color: White"><span style="color: DarkGreen">Interupt Action</span></span></p><p><span style="color: White"><span style="color: DarkGreen">When a power targeted on you misses you can shift 1.</span></span></p><p><span style="color: White"><span style="color: DarkGreen">Touki: each touki you spend adds +1 addition squares you can shift.</span></span></p><p><span style="color: White"><span style="color: DarkGreen"></span></span></p><p><span style="color: White"></span></p><p><span style="color: White"></span></p><p><span style="color: White"></span> <span style="font-size: 18px"><span style="color: White"><span style="font-family: 'Georgia'">Level 1 Encounter Techniques</span></span></span><span style="color: White"></span></p><p><span style="color: White"></span></p><p><span style="color: White"></span> <span style="font-size: 12px"><span style="color: DarkRed"><strong>Flying Swallow Slash</strong></span></span><span style="color: DarkRed"></span></p><p><span style="color: DarkRed"></span> <span style="color: DarkRed">Nanto </span><span style="color: DarkRed">Attack 1</span></p><p><span style="color: DarkRed"></span></p><p><span style="color: DarkRed"><em>A powerful flying kick</em><em>.</em></span></p><p><span style="color: DarkRed">Encounter ✦ Martial</span></p><p><span style="color: DarkRed">Standard Action</span></p><p><span style="color: DarkRed">Target: One creature</span></p><p><span style="color: DarkRed">Attack: Dexterity vs. AC</span></p><p><span style="color: DarkRed">User makes a charge. Any number of enemies can be made a target as long as they are in range.</span></p><p><span style="color: DarkRed">Hit: 2[W] + Dexterity modifier damage.</span></p><p><span style="color: DarkRed">1 Touki: Adds Dexterity Mod to damage</span></p><p><span style="color: DarkRed">Lone Eagle Fist: Does not provoke attacks.</span></p><p><span style="color: DarkRed"></span></p><p><span style="color: DarkRed"></span></p><p><span style="color: DarkRed"></span></p><p><span style="color: DarkRed"></span> <span style="font-size: 12px"><span style="color: DarkRed"><strong>Alluring Illusion Palm</strong></span></span><span style="color: DarkRed"></span></p><p><span style="color: DarkRed"></span> <span style="color: DarkRed">Nanto </span><span style="color: DarkRed">Attack 1</span></p><p><span style="color: DarkRed"></span></p><p><span style="color: DarkRed"><em>An illusonary move used to confuse opponents while you strike.</em></span></p><p><span style="color: DarkRed">Encounter ✦ Martial, 1 Touki</span></p><p><span style="color: DarkRed">Standard Action</span></p><p><span style="color: DarkRed">Target: One creature</span></p><p><span style="color: DarkRed">Attack: Intelligence vs. Will</span></p><p><span style="color: DarkRed">Hit: 5 damage. User may spend a touki to immediately use power again. You gain concealment to the target.Miss: You gain concealment to the target.</span></p><p><span style="color: DarkRed"></span></p><p><span style="color: DarkRed"></span></p><p><span style="color: DarkRed"></span></p><p><span style="color: DarkRed"></span> <span style="font-size: 12px"><span style="color: DarkRed"><strong>Flight of the Red Sparrow</strong></span></span><span style="color: DarkRed"></span></p><p><span style="color: DarkRed"></span> <span style="color: DarkRed">Nanto </span><span style="color: DarkRed">Attack 1</span></p><p><span style="color: DarkRed"></span></p><p><span style="color: DarkRed"><em>A aerial assault of slices.</em></span></p><p><span style="color: DarkRed">Encounter ✦ Martial</span></p><p><span style="color: DarkRed">Standard Action</span></p><p><span style="color: DarkRed">Target: One creature</span></p><p><span style="color: DarkRed">Attack: Dexterity vs. AC</span></p><p><span style="color: DarkRed">Hit: 2[W] + Dexterity modifier damage. Shift 2</span></p><p><span style="color: DarkRed">Touki: every touki can add +1 additional squares to the shift</span></p><p><span style="color: DarkRed">Swan Fist: User can choose to stay airborne until the beginning of his next turn. Landing where he chose to shift.</span></p><p><span style="color: DarkRed">Miss: Shift 2</span></p><p><span style="color: DarkRed"></span></p><p><span style="color: DarkRed"></span></p><p><span style="color: DarkRed"></span></p><p><span style="color: DarkRed"></span> <span style="font-size: 12px"><span style="color: DarkRed"><strong>Flying Dragon Fist</strong></span></span><span style="color: DarkRed"></span></p><p><span style="color: DarkRed"></span> <span style="color: DarkRed">Nanto </span><span style="color: White"><span style="color: DarkRed">Attack 1</span></span></p><p><span style="color: White"><span style="color: DarkRed"></span></span></p><p><span style="color: White"><span style="color: DarkRed"><em>A series of rapid fists</em><em>.</em></span></span></p><p><span style="color: White"><span style="color: DarkRed">Encounter ✦ Martial</span></span></p><p><span style="color: White"><span style="color: DarkRed">Standard Action</span></span></p><p><span style="color: White"><span style="color: DarkRed">Target: One creature</span></span></p><p><span style="color: White"><span style="color: DarkRed">Attack: Dexterity vs. AC</span></span></p><p><span style="color: White"><span style="color: DarkRed">May be used as an interupt counter to Hundred Crack Fist or Crack Fist Miasma</span></span></p><p><span style="color: White"><span style="color: DarkRed">Hit: 2[W] + Strength modifier damage.</span></span></p><p><span style="color: White"><span style="color: DarkRed">Lone Eagle Fist: add Dex mod to damage</span></span></p><p><span style="color: White"></span></p><p><span style="color: White"></span></p><p><span style="color: White"></span> <span style="font-size: 18px"><span style="color: White"><span style="font-family: 'Georgia'">Level 1 Daily Techniques</span></span></span><span style="color: White"></span></p><p><span style="color: White"></span></p><p><span style="color: White"></span> <span style="font-size: 12px"><span style="color: DimGray"><strong>Hell Murder Fist</strong></span></span><span style="color: DimGray"></span></p><p><span style="color: DimGray"></span> <span style="color: DimGray">Nanto </span><span style="color: DimGray">Attack 1</span></p><p><span style="color: DimGray"></span></p><p><span style="color: DimGray"><em>A flying kick which temporarily disables the enemy by cutting the joints in their arms and legs.</em>Daily✦ Martial, Reliable</span></p><p><span style="color: DimGray">Standard Action</span></p><p><span style="color: DimGray">Target: One creature</span></p><p><span style="color: DimGray">Attack: Dexterity vs. AC</span></p><p><span style="color: DimGray">Hit: 4[W] + Strength modifier damage. Target stunned until the the end of your next turn</span></p><p><span style="color: DimGray">Minions: Instantly sliced into many pieces.</span></p><p><span style="color: DimGray">Miss: Target is Dazed until the end of your next turn, save ends.</span></p><p><span style="color: DimGray"></span></p><p><span style="color: DimGray"></span></p><p><span style="color: DimGray"></span></p><p><span style="color: DimGray"></span> <span style="font-size: 12px"><span style="color: DimGray"><strong>Thrust Split Wave</strong></span></span><span style="color: DimGray"></span></p><p><span style="color: DimGray"></span> <span style="color: DimGray">Nanto </span><span style="color: DimGray">Attack 1</span></p><p><span style="color: DimGray"></span></p><p><span style="color: DimGray"><em>Flavor text.</em></span></p><p><span style="color: DimGray">Daily✦ Martial</span></p><p><span style="color: DimGray">Standard Action Range 20</span></p><p><span style="color: DimGray">Target: One creature</span></p><p><span style="color: DimGray">Attack: Dexterity vs. Reflex</span></p><p><span style="color: DimGray">Hit: 4[W] + Intellect modifier damage.</span></p><p><span style="color: DimGray">Touki:</span></p><p><span style="color: DimGray">Crimson Crane Fist: Dex + 4 vs. Reflex</span></p><p><span style="color: DimGray">Miss: Target shifts 2 to the left or right of wave to avoid.</span></p><p><span style="color: DimGray"></span></p><p><span style="color: DimGray"></span></p><p><span style="color: DimGray"></span></p><p><span style="color: DimGray"></span> <span style="font-size: 12px"><span style="color: DimGray"><strong>Polar Star Cross Fist</strong></span></span><span style="color: DimGray"></span></p><p><span style="color: DimGray"></span> <span style="color: DimGray">Nanto Attack 1</span></p><p><span style="color: DimGray"></span></p><p><span style="color: DimGray"><em>An attack which leaves a cross-shaped wound on the opponent's chest.</em>Daily✦ Martial</span></p><p><span style="color: DimGray">Standard Action</span></p><p><span style="color: DimGray">Target: One creature</span></p><p><span style="color: DimGray">Attack: Dexterity vs. AC</span></p><p><span style="color: DimGray">Hit: 2[W] + Intelligence modifier damage. Shift 10</span></p></blockquote><p></p>
[QUOTE="Nemian_Lion, post: 4359525, member: 72519"] [SIZE=4][COLOR=White]Nanto [/COLOR][/SIZE][SIZE=4][COLOR=White]Initiate[/COLOR][/SIZE][COLOR=White] [/COLOR] [SIZE=2][COLOR=White]Class Traits[/COLOR][/SIZE][COLOR=White] [/COLOR] [SIZE=2][COLOR=White] [/COLOR][/SIZE][COLOR=White] [/COLOR] [SIZE=2][COLOR=White]Role: Destroyer[/COLOR][/SIZE][COLOR=White] [/COLOR] [SIZE=2][COLOR=White] [/COLOR][/SIZE][COLOR=White] [/COLOR] [SIZE=2][COLOR=White]Power Source: Martial[/COLOR][/SIZE][COLOR=White] [/COLOR] [SIZE=2][COLOR=White] [/COLOR][/SIZE][SIZE=2][COLOR=White]Key Abilities: Dexterity, Intelligence, Constitution [/COLOR][/SIZE][COLOR=White] [/COLOR] [SIZE=2][COLOR=White] [/COLOR][/SIZE][SIZE=2][COLOR=White]Armor Proficiencies: Cloth, leather, hide, chain, scale, plate [/COLOR][/SIZE][COLOR=White] [/COLOR] [SIZE=2][COLOR=White] [/COLOR][/SIZE][SIZE=2][COLOR=White]Weapon Proficiencies: Simple melee, military melee, oriental melee[/COLOR][/SIZE][COLOR=White] [/COLOR] [SIZE=2][COLOR=White] [/COLOR][/SIZE][SIZE=2][COLOR=White]Bonus to Defense: +1 Reflex +1 Will[/COLOR][/SIZE][COLOR=White] [/COLOR] [SIZE=2][COLOR=White] [/COLOR][/SIZE][SIZE=2][COLOR=White]Hit Points at 1st Level: 12 + Constitution score[/COLOR][/SIZE][COLOR=White] [/COLOR] [SIZE=2][COLOR=White] [/COLOR][/SIZE][COLOR=White] [/COLOR] [SIZE=2][COLOR=White]Hit Points per Level Gained: 5[/COLOR][/SIZE][COLOR=White] [/COLOR] [SIZE=2][COLOR=White] [/COLOR][/SIZE][COLOR=White] [/COLOR] [SIZE=2][COLOR=White]Healing Surges per Day: 6+Con Mod[/COLOR][/SIZE][COLOR=White] [/COLOR] [SIZE=2][COLOR=White] [/COLOR][/SIZE][COLOR=White] [/COLOR] [SIZE=2][COLOR=White]Trained Skills: Athletics. Choose an additional three trained skills at 1st level. Acrobatics, Deception, Persuasion, Survival[/COLOR][/SIZE][COLOR=White] [/COLOR] [SIZE=2][COLOR=White] [/COLOR][/SIZE][COLOR=White] [/COLOR] [SIZE=2][COLOR=White]Class Features: Nanto Style, Fierce, First Strike[/COLOR][/SIZE][COLOR=White] It is the primary rival style of Hokuto. Nanto specializes in destroying the enemy from outside through the use of hand-to-hand stabbing and slicing techniques. There are over 108 sects of Nanto Seiken, with the six primary branches being the Nanto Roku Seiken. The Roku Seiken were the guardians of the six gates of an Emperor's castle and whose fates are tied to the six Nanto stars. After the nuclear war which occurred, the Nanto masters were split into two groups: a pacifist side and a power-seeking side. Now the nanto sects are sparce and few have claimed successorship to many of the sects. [/COLOR] [SIZE=3][COLOR=White][B]Examples of Nanto Initiates in Hokuto No Ken[/B][/COLOR][/SIZE] [COLOR=White] Shin, Rei, Souther, Shu, Yuda, Yuria, Hyui, Shuren, Fudoh, Jyuza, Rihaku, Toh, Shion, Solia, Shoki, Taiga, Colonel, Jackal, Dagarl, Beji, Giji, Buzz, Gill [/COLOR] [SIZE=3][COLOR=White][B] Class Features[/B][/COLOR][/SIZE][COLOR=White] All of the following are features of the Nanto Initiate class. [/COLOR] [RIGHT] [RIGHT] [SIZE=4][COLOR=White][I] "[/I][/COLOR][/SIZE][SIZE=4][COLOR=White][I]Me? Name is Rei. Rei of the Nanto Suichō Ken style. If I appear as a woman, then maggots like yourself will always show themselves.[/I][I]"[/I] [SIZE=3][I]-Re[B]i[/B][/I][/SIZE][/COLOR][/SIZE] [/RIGHT] [/RIGHT] [COLOR=White][B]Nanto Style[/B] [B]Lone Eagle Fist:[/B] Shin's style. Nanto Koshū Ken is an orthodox style of Nanto Seiken. It focuses on stabbing and thrusting attacks, seemingly being most useful through direct contact. Users get the Pierce At Will ability for free. Users unarmed attacks count as 1d10 melee weapons [B] Swan Fist:[/B] Rei's style. Nanto Suichō Ken is the most graceful of the Nanto Seiken styles. With a focus on grace and aerial attacks, its primary usage is for close-range attacks. Like many other Nanto styles, it uses the hands or air pressure to split the body into pieces. User can use an At-Will ability as a free action in the middle of a shift. The target has to be in normal range. User gains Slice At-Will ability for free. Users unarmed attacks count as 1d6 melee weapons [B] Crimson Crane Fist:[/B] Yuda's style. Nanto Kōkaku Ken is a style based on long-range, vertical attacks. It can attack a wide vertical range, seems to cause more damage when used for vertical slices, and is said to be so fast that the shockwave from an attack can split an enemy from the back. Users gain 1 addition square when shifting. User gains Bird's Prey At-Will for Free. Users unarmed attacks count as 1d8 melee weapons [B] White Heron Fist:[/B] Shū's style. Nanto Hakurō Ken is primarily a kicking martial art, but Shū also displays the use of hand-slicing techniques as well. The user can attack a wide range around them. Users gain +1 damage on all melee attacks Users unarmed attacks count as 1d10 melee weapons [B] Phoenix Fist: [/B]Souther's style. Nanto Hō-Ō Ken is the most powerful form of Nanto Seiken. It is a free-form style, without stances or forced routine. Due to the lack of stance, this style has no defense against attacks, instead focusing only on pure speed and attacking power. The user has the ability to glide forward, leading into a powerful scissor attack. There can absolutely be only one successor to this style; the successor must kill his teacher. Users gain +2 to all defenses. Users unarmed attacks count as 1d12 melee weapons [B] Mother Star:[/B] Not a style, but a set of gifts bestowed onto the females in the lineage of the last chinese emporer. Precognition, healing, and survival being the most powerful gifts. Users gain +2 to all defenses Users must be female Users receive Healing Word ability as a Warlord Users must use a melee weapon to use powers. Users are trained in survival, you may choose any other skill as a trained skill. [B]First Strike[/B] Nanto initiates gain a +2 to Initiative. [B] Fierce[/B] Nanto initiates touki is an empty gas tank ready to be filled and anything can be the fuel. Good students witnessing the innocent being wronged, evil students seeing the fear in their prey, protecting their loved ones, damaging an opponent with a power, receiving damage from a power, and so on. At first level a Nanto Initiate gains 3 methods for fueling their touki. These are chosen between the PC and GM. They can be RP dependant(preferred) or game mechanic dependant. At every additional character level the PC can replace one of the triggers for another agreed on by the GM. The more difficult the trigger the more touki can be generated. 1 touki generated for a simple trigger("When I start a fight"), 2 touki for moderate trigger("When I see the weak in trouble"), and 3 for a specific trigger("If I learn my best friend has killed my mentor"). For example, when Yuria is seen alone and is being taken to be a sex slave then to be killed, Shin's "To protect his love Yuria from harm" would result in 3 touki being generated. Simple way to balance this ability as a GM is to give the PC one of each, give the PC one Fierce trigger that could happen one/couple times a encounter[simple](i.e. "When I land a manuever","When I switch to my signature stance"), once a session[moderate](i.e. "Any time I see a Hokuto Shinken I enrage"),once per level[specific](i.e. "My companion Mako falls in battle"). [/COLOR] [SIZE=6][COLOR=White]Powers[/COLOR][/SIZE][COLOR=White] [/COLOR] [SIZE=5][COLOR=White][FONT=Georgia]Level 1 At-Will Techniques [/FONT][/COLOR][/SIZE][SIZE=3][COLOR=DarkGreen][B]Piercing Talons[/B][/COLOR][/SIZE][COLOR=DarkGreen] [/COLOR] [COLOR=DarkGreen]Nanto [/COLOR][COLOR=DarkGreen]Attack 1 [I]A series of strikes like the talons of a savage hawk.[/I] At-Will ✦ Martial Standard Action Target: One creature Attack: Dexterity vs. AC Hit: 1[W] + Strength modifier damage. 1 Touki: User shifts 1 Lone Eagle Fist: Adds Int Mod to damage [/COLOR] [SIZE=3][COLOR=DarkGreen][B]Bird's Prey[/B][/COLOR][/SIZE][COLOR=DarkGreen] [/COLOR] [COLOR=DarkGreen]Nanto [/COLOR][COLOR=DarkGreen]Attack 1 [I]User takes flight and slashes at his opponent from the air[/I] At-Will ✦ Martial Standard Action Target: One creature Attack: Strength vs. AC Hit: 1[W] + Strength modifier damage. shift 1 Touki: each addition touki the user can shift 1 additional space. Crimson Crane Fist: Adds Dex Mod to damage [/COLOR] [SIZE=3][COLOR=DarkGreen][B]Slice[/B][/COLOR][/SIZE][COLOR=DarkGreen] [/COLOR] [COLOR=DarkGreen]Nanto [/COLOR][COLOR=DarkGreen]Attack 1 [I]User slices the air far away from the victum, air pressure rips across the battle field.[/I] At-Will ✦ Martial Standard Action Range: 5 Target: One creature Attack: Dexterty vs. Reflex Hit: 1[W] + Dexterty modifier damage. Target is Marked Touki: Every touki adds +1 damage and +1 attack Swan Fist: Gains 1 Touki [/COLOR] [SIZE=3][COLOR=DarkGreen][B]Pierce[/B][/COLOR][/SIZE][COLOR=DarkGreen] [/COLOR] [COLOR=DarkGreen]Nanto [/COLOR][COLOR=DarkGreen]Attack 1 [I]A swift stab.[/I] At-Will ✦ Martial Standard Action Target: One creature Attack: Strength vs. AC Hit: 1[W] + Dexterity modifier damage. user bleeds 1 until save ends. Touki: each touki makes adds +1 to the save DC [/COLOR] [SIZE=3][COLOR=DarkGreen][B]Leave the Nest[/B][/COLOR][/SIZE][COLOR=DarkGreen] [/COLOR] [COLOR=DarkGreen]Nanto [/COLOR][COLOR=White][COLOR=DarkGreen]Attack 1 [I]You make a quick escape to rethink your plan.[/I] At-Will ✦ Martial Interupt Action When a power targeted on you misses you can shift 1. Touki: each touki you spend adds +1 addition squares you can shift. [/COLOR] [/COLOR] [SIZE=5][COLOR=White][FONT=Georgia]Level 1 Encounter Techniques[/FONT][/COLOR][/SIZE][COLOR=White] [/COLOR] [SIZE=3][COLOR=DarkRed][B]Flying Swallow Slash[/B][/COLOR][/SIZE][COLOR=DarkRed] [/COLOR] [COLOR=DarkRed]Nanto [/COLOR][COLOR=DarkRed]Attack 1 [I]A powerful flying kick[/I][I].[/I] Encounter ✦ Martial Standard Action Target: One creature Attack: Dexterity vs. AC User makes a charge. Any number of enemies can be made a target as long as they are in range. Hit: 2[W] + Dexterity modifier damage. 1 Touki: Adds Dexterity Mod to damage Lone Eagle Fist: Does not provoke attacks. [/COLOR] [SIZE=3][COLOR=DarkRed][B]Alluring Illusion Palm[/B][/COLOR][/SIZE][COLOR=DarkRed] [/COLOR] [COLOR=DarkRed]Nanto [/COLOR][COLOR=DarkRed]Attack 1 [I]An illusonary move used to confuse opponents while you strike.[/I] Encounter ✦ Martial, 1 Touki Standard Action Target: One creature Attack: Intelligence vs. Will Hit: 5 damage. User may spend a touki to immediately use power again. You gain concealment to the target.Miss: You gain concealment to the target. [/COLOR] [SIZE=3][COLOR=DarkRed][B]Flight of the Red Sparrow[/B][/COLOR][/SIZE][COLOR=DarkRed] [/COLOR] [COLOR=DarkRed]Nanto [/COLOR][COLOR=DarkRed]Attack 1 [I]A aerial assault of slices.[/I] Encounter ✦ Martial Standard Action Target: One creature Attack: Dexterity vs. AC Hit: 2[W] + Dexterity modifier damage. Shift 2 Touki: every touki can add +1 additional squares to the shift Swan Fist: User can choose to stay airborne until the beginning of his next turn. Landing where he chose to shift. Miss: Shift 2 [/COLOR] [SIZE=3][COLOR=DarkRed][B]Flying Dragon Fist[/B][/COLOR][/SIZE][COLOR=DarkRed] [/COLOR] [COLOR=DarkRed]Nanto [/COLOR][COLOR=White][COLOR=DarkRed]Attack 1 [I]A series of rapid fists[/I][I].[/I] Encounter ✦ Martial Standard Action Target: One creature Attack: Dexterity vs. AC May be used as an interupt counter to Hundred Crack Fist or Crack Fist Miasma Hit: 2[W] + Strength modifier damage. Lone Eagle Fist: add Dex mod to damage[/COLOR] [/COLOR] [SIZE=5][COLOR=White][FONT=Georgia]Level 1 Daily Techniques[/FONT][/COLOR][/SIZE][COLOR=White] [/COLOR] [SIZE=3][COLOR=DimGray][B]Hell Murder Fist[/B][/COLOR][/SIZE][COLOR=DimGray] [/COLOR] [COLOR=DimGray]Nanto [/COLOR][COLOR=DimGray]Attack 1 [I]A flying kick which temporarily disables the enemy by cutting the joints in their arms and legs.[/I]Daily✦ Martial, Reliable Standard Action Target: One creature Attack: Dexterity vs. AC Hit: 4[W] + Strength modifier damage. Target stunned until the the end of your next turn Minions: Instantly sliced into many pieces. Miss: Target is Dazed until the end of your next turn, save ends. [/COLOR] [SIZE=3][COLOR=DimGray][B]Thrust Split Wave[/B][/COLOR][/SIZE][COLOR=DimGray] [/COLOR] [COLOR=DimGray]Nanto [/COLOR][COLOR=DimGray]Attack 1 [I]Flavor text.[/I] Daily✦ Martial Standard Action Range 20 Target: One creature Attack: Dexterity vs. Reflex Hit: 4[W] + Intellect modifier damage. Touki: Crimson Crane Fist: Dex + 4 vs. Reflex Miss: Target shifts 2 to the left or right of wave to avoid. [/COLOR] [SIZE=3][COLOR=DimGray][B]Polar Star Cross Fist[/B][/COLOR][/SIZE][COLOR=DimGray] [/COLOR] [COLOR=DimGray]Nanto Attack 1 [I]An attack which leaves a cross-shaped wound on the opponent's chest.[/I]Daily✦ Martial Standard Action Target: One creature Attack: Dexterity vs. AC Hit: 2[W] + Intelligence modifier damage. Shift 10[/COLOR] [/QUOTE]
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