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Fitting other cultures into the D&D mythos?
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<blockquote data-quote="Tonguez" data-source="post: 3512837" data-attributes="member: 1125"><p>My current setting Mythic Polynesia is self contained and presented at a point when it does not have contact with the continents. Available PC races include anlogues to 3 human subgroups*, gnomes, giants and goblins. </p><p></p><p>However the Human subgroups use the stats of half-elfs and half-orcs, the setting does not have Orcs, Dwarfs or Halflings, nor Elfs (although it does have Sidhe (fey)). The main antagonistic races are Sahuagin and Ogre (including aqautic varieties). Winged humans and Aqautic humans have also been encountered as have insectile goblins </p><p></p><p>*************************</p><p>I have played in a Bronze Age setting in which Humans, Werewolfs and Wolfish Gnolls were the main inhabitants of the Land (a Druidic Theocracy with a Wolf goddess in which Gnolls are honoured as Divine Warriors)</p><p></p><p>To the North the Land was bordered by mountains in which Hobgoblins, Ogres and Humans had established a colaition of city-states reminiscent of classical greece. </p><p></p><p>Beyond the mountains was a dry plateau upon which dwelt scorcerous elfs (in the fertile forest edge) who had been subjugated by nomadic empire of Centaur warriors (based on Monglus/Huns and who used the titles of Khan and Bahadur) </p><p>********************</p><p></p><p>Another setting I helped design was an alternate 16/17th Century Earth inspired by Solomon Kane.</p><p>Oliver Cromwell had survived his sickness and the Lord protector was still a force to be reckoned with in England and Northern France. However Lyonnes had risen from the waves returning the Sidhe to Eire and Cruithne meaning that The Protectorate was beseiged by Goblyns, Aelfs and Witchery from the North. </p><p></p><p>In Southern Europe the Grand Inquisitors of Spain had become Pope and had gone on to impose a Theocracy over the Iberian Peninsula. The Inquisitors had suppressed he dwarf population forcing them to move into the Germanic Lands where they were welcomed by gnomes (native to Scandanavia) who had long lived in free association with the resident humans</p><p></p><p>The Ottomans still held power in Granada as well as across northern africa and up into the Southeastern Europe threatening Vienna. Orcs dwelt in the Caucasus mountains as an barbaric and oppressed minority.</p><p></p><p>Across in Eastern Europe Vampire Lords and Werewolfs kept the small isolated villages in constant fear.</p></blockquote><p></p>
[QUOTE="Tonguez, post: 3512837, member: 1125"] My current setting Mythic Polynesia is self contained and presented at a point when it does not have contact with the continents. Available PC races include anlogues to 3 human subgroups*, gnomes, giants and goblins. However the Human subgroups use the stats of half-elfs and half-orcs, the setting does not have Orcs, Dwarfs or Halflings, nor Elfs (although it does have Sidhe (fey)). The main antagonistic races are Sahuagin and Ogre (including aqautic varieties). Winged humans and Aqautic humans have also been encountered as have insectile goblins ************************* I have played in a Bronze Age setting in which Humans, Werewolfs and Wolfish Gnolls were the main inhabitants of the Land (a Druidic Theocracy with a Wolf goddess in which Gnolls are honoured as Divine Warriors) To the North the Land was bordered by mountains in which Hobgoblins, Ogres and Humans had established a colaition of city-states reminiscent of classical greece. Beyond the mountains was a dry plateau upon which dwelt scorcerous elfs (in the fertile forest edge) who had been subjugated by nomadic empire of Centaur warriors (based on Monglus/Huns and who used the titles of Khan and Bahadur) ******************** Another setting I helped design was an alternate 16/17th Century Earth inspired by Solomon Kane. Oliver Cromwell had survived his sickness and the Lord protector was still a force to be reckoned with in England and Northern France. However Lyonnes had risen from the waves returning the Sidhe to Eire and Cruithne meaning that The Protectorate was beseiged by Goblyns, Aelfs and Witchery from the North. In Southern Europe the Grand Inquisitors of Spain had become Pope and had gone on to impose a Theocracy over the Iberian Peninsula. The Inquisitors had suppressed he dwarf population forcing them to move into the Germanic Lands where they were welcomed by gnomes (native to Scandanavia) who had long lived in free association with the resident humans The Ottomans still held power in Granada as well as across northern africa and up into the Southeastern Europe threatening Vienna. Orcs dwelt in the Caucasus mountains as an barbaric and oppressed minority. Across in Eastern Europe Vampire Lords and Werewolfs kept the small isolated villages in constant fear. [/QUOTE]
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