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Five Alignments?
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<blockquote data-quote="Revinor" data-source="post: 4227458" data-attributes="member: 25037"><p>I had a discussion about this with my friend yesterday and this is a summary of what we have came to:</p><p></p><p>It is Lawful - Good - Neutral - Evil - Chaotic. Good and evil descriptors next to the lawful and chaotic are just extras, not defining parts.</p><p></p><p>Good versus Evil is about human (demihuman/whatever) souls. Gods are mostly good or evil.</p><p></p><p>Lawful versus Chaotic is more than just society versus anarchy. It is about preserving the multiverse in the way it is now versus tearing it apart. It is about the war between gods and primordials in the old age. Titans/demons which have the the ties to primordials/elemental chaos are Chaotic (evil). Devils/angels of evil gods are 'just' evil.</p><p></p><p>Evil gods are NOT close to be chaotic. They still enjoy working in current 'ruleset'. Primordials on the other hand, would be happy to get rid of current multiverse and start again, this time probably without those pesky small gods intervening and messing the Creation with their spawn.</p><p></p><p>No sane human will be ever chaotic in true meaning of that. No sane god will be ever chaotic. Tharizdun is probably nice example of evil god gone chaotic.</p><p></p><p>Lawful is about preserving the world. It is beyond 'good' - while it is interpreted by common people as being good, it is just because they perceive laws, civilization, stability of ground below their feet etc as good. There might be a lot of lawful people who act in the way good people do - but as soon as you move to the true meaning of Lawful, you have to make choices. Burning the village of 1000 to get rid of one heretic which could free primordial power is acceptable cost. You will feel regret, but what is the point of those 1000 people living another day, if tomorrow world will cease to exist? Think about it as medieval Inquisition, but with REAL enemy, one which will unmake the world instead of just corrupting few souls. Good versus evil is secondary to preserving the existence/balance of the world.</p><p></p><p>In certain way, evil gods are a lot closer to 'Lawful Evil' then they are to 'Chaotic Evil' (sane ones at least). Reason why they are put next to it on the scale is because the scale itself is defined by good/neutral people - for commoners, difference between eating their souls and destroying the world is probably very slim. At the same time, Lawful seems to be close to Good, because it is how they are told to believe - plus, from almost every point of view, Lawful behavior will bring them more good in long run, even if it can be painful at any given moment.</p><p></p><p>I understand that this interpretation goes bit beyond what will be in official D&D - especially possible cruelty of Lawful agents. Still, I think, that evil=Gods corrupting souls, chaotic=Primordials destroying the multiverse will be something quite official.</p></blockquote><p></p>
[QUOTE="Revinor, post: 4227458, member: 25037"] I had a discussion about this with my friend yesterday and this is a summary of what we have came to: It is Lawful - Good - Neutral - Evil - Chaotic. Good and evil descriptors next to the lawful and chaotic are just extras, not defining parts. Good versus Evil is about human (demihuman/whatever) souls. Gods are mostly good or evil. Lawful versus Chaotic is more than just society versus anarchy. It is about preserving the multiverse in the way it is now versus tearing it apart. It is about the war between gods and primordials in the old age. Titans/demons which have the the ties to primordials/elemental chaos are Chaotic (evil). Devils/angels of evil gods are 'just' evil. Evil gods are NOT close to be chaotic. They still enjoy working in current 'ruleset'. Primordials on the other hand, would be happy to get rid of current multiverse and start again, this time probably without those pesky small gods intervening and messing the Creation with their spawn. No sane human will be ever chaotic in true meaning of that. No sane god will be ever chaotic. Tharizdun is probably nice example of evil god gone chaotic. Lawful is about preserving the world. It is beyond 'good' - while it is interpreted by common people as being good, it is just because they perceive laws, civilization, stability of ground below their feet etc as good. There might be a lot of lawful people who act in the way good people do - but as soon as you move to the true meaning of Lawful, you have to make choices. Burning the village of 1000 to get rid of one heretic which could free primordial power is acceptable cost. You will feel regret, but what is the point of those 1000 people living another day, if tomorrow world will cease to exist? Think about it as medieval Inquisition, but with REAL enemy, one which will unmake the world instead of just corrupting few souls. Good versus evil is secondary to preserving the existence/balance of the world. In certain way, evil gods are a lot closer to 'Lawful Evil' then they are to 'Chaotic Evil' (sane ones at least). Reason why they are put next to it on the scale is because the scale itself is defined by good/neutral people - for commoners, difference between eating their souls and destroying the world is probably very slim. At the same time, Lawful seems to be close to Good, because it is how they are told to believe - plus, from almost every point of view, Lawful behavior will bring them more good in long run, even if it can be painful at any given moment. I understand that this interpretation goes bit beyond what will be in official D&D - especially possible cruelty of Lawful agents. Still, I think, that evil=Gods corrupting souls, chaotic=Primordials destroying the multiverse will be something quite official. [/QUOTE]
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