Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is LIVE! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Five-Minute Workday Article
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="DEFCON 1" data-source="post: 5970579" data-attributes="member: 7006"><p>My point is that it won't matter. Whatever systemic solution they tried to insert would only solve the issue for a handful of the players who had <em>that specific problem</em> with the 5-minute workday/going nova situation that the solution was meant to solve. The other 90% of the gamer population would be wondering what the heck those rules were created for.</p><p></p><p>The 5 minute workday / going nova doesn't happen automatically. It's not a given for every game. There are myriads of reasons why it comes about, all based upon who the DM is, and how they run their game. No one, or two, or three solutions will fix it for the majority of players.</p><p></p><p>The probable reason why they aren't bothering to throw out a couple of "solutions" for us to playtest is that there have already been upwards of 40 YEARS of playing the game with this problem (and the subsequent houseruling each table has done to try and "fix" it) to realize that any solution they throw out will not be satisfactory to most of the players. People act as though the idea of "solving" the 5-minute workday issue is some new thing and the problem is we just haven't work hard enough to fix it yet. Far from it. The game of Dungeons & Dragons AT ITS CORE potentially has this problem baked into it based upon how the DM runs his game and the concept of finite resources... and individual DMs have been "fixing" their specific issues with it themselves from the beginning.</p><p></p><p>And that's what WotC is telling all these DMs: "The reason you might have this problem is specific to you and you alone and based entirely upon how you and your players interact with the game. If the 5-minute workday comes about based on that (and you have a problem with it)... you will need to find the solution that works best FOR YOU. We cannot give you a solution, because there are <em>thousands</em> of ways to interact with the game."</p></blockquote><p></p>
[QUOTE="DEFCON 1, post: 5970579, member: 7006"] My point is that it won't matter. Whatever systemic solution they tried to insert would only solve the issue for a handful of the players who had [I]that specific problem[/I] with the 5-minute workday/going nova situation that the solution was meant to solve. The other 90% of the gamer population would be wondering what the heck those rules were created for. The 5 minute workday / going nova doesn't happen automatically. It's not a given for every game. There are myriads of reasons why it comes about, all based upon who the DM is, and how they run their game. No one, or two, or three solutions will fix it for the majority of players. The probable reason why they aren't bothering to throw out a couple of "solutions" for us to playtest is that there have already been upwards of 40 YEARS of playing the game with this problem (and the subsequent houseruling each table has done to try and "fix" it) to realize that any solution they throw out will not be satisfactory to most of the players. People act as though the idea of "solving" the 5-minute workday issue is some new thing and the problem is we just haven't work hard enough to fix it yet. Far from it. The game of Dungeons & Dragons AT ITS CORE potentially has this problem baked into it based upon how the DM runs his game and the concept of finite resources... and individual DMs have been "fixing" their specific issues with it themselves from the beginning. And that's what WotC is telling all these DMs: "The reason you might have this problem is specific to you and you alone and based entirely upon how you and your players interact with the game. If the 5-minute workday comes about based on that (and you have a problem with it)... you will need to find the solution that works best FOR YOU. We cannot give you a solution, because there are [I]thousands[/I] of ways to interact with the game." [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Five-Minute Workday Article
Top