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<blockquote data-quote="Dannyalcatraz" data-source="post: 5973997" data-attributes="member: 19675"><p>See, I have a problem with this example. It wasn't that the passage of time was immaterial, what happened was your DM had the tool in place and nullified it by not "pulling the trigger." He put the world on hold for you so you would not feel the repercussions of your dawdling.</p><p></p><p>I absolutely guarantee you that had a similar scenario popped up in an adventure in our group, the princess would have died under at least 7 of the guys who DM, myself included.</p><p></p><p>(This is a group that got Mordenkainen's kid killed...)</p><p></p><p>And just to be clear, the flipside situation is also true: if, by your cleverness, you had figured out how to break the siege with a counterstrike (totally negating the need for the next planned adventure) those same DMs would let that stand. That happened to me- the party successfully ambushed my BBEG, my dice went absolutely ice cold, theirs went hotter than lava, and he died <em>in 3 rounds.</em> I had to stop the session, since I had nothing else to run. I came back the next session with a revision: decapitated, his organization was regrouped by his second in command (and lover), and started trying to complete their fallen leader's ritual...</p><p></p><p><a href="http://www.enworld.org/forum/d-d-legacy-discussion/302413-harpies-what-french-toast.html" target="_blank">Another DM in our group had his precious Harpies slaughtered by some Entangles and a bunch of inept PCs using missile weapons.</a></p><p></p><p>And just like in your group, players figure this out pretty quickly. Waste time and you lose control, and possibly fail at your objective. Be clever and you might reap unexpected rewards.</p></blockquote><p></p>
[QUOTE="Dannyalcatraz, post: 5973997, member: 19675"] See, I have a problem with this example. It wasn't that the passage of time was immaterial, what happened was your DM had the tool in place and nullified it by not "pulling the trigger." He put the world on hold for you so you would not feel the repercussions of your dawdling. I absolutely guarantee you that had a similar scenario popped up in an adventure in our group, the princess would have died under at least 7 of the guys who DM, myself included. (This is a group that got Mordenkainen's kid killed...) And just to be clear, the flipside situation is also true: if, by your cleverness, you had figured out how to break the siege with a counterstrike (totally negating the need for the next planned adventure) those same DMs would let that stand. That happened to me- the party successfully ambushed my BBEG, my dice went absolutely ice cold, theirs went hotter than lava, and he died [I]in 3 rounds.[/I] I had to stop the session, since I had nothing else to run. I came back the next session with a revision: decapitated, his organization was regrouped by his second in command (and lover), and started trying to complete their fallen leader's ritual... [URL="http://www.enworld.org/forum/d-d-legacy-discussion/302413-harpies-what-french-toast.html"]Another DM in our group had his precious Harpies slaughtered by some Entangles and a bunch of inept PCs using missile weapons.[/URL] And just like in your group, players figure this out pretty quickly. Waste time and you lose control, and possibly fail at your objective. Be clever and you might reap unexpected rewards. [/QUOTE]
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