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Five new feats: Please critique
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<blockquote data-quote="zago" data-source="post: 6614465" data-attributes="member: 6794539"><p>I'm not necessarily against these feats, but id do think I would do some differently. Such as:</p><p></p><p><strong>Undead Hunter</strong></p><p>• Perhaps you have studied thick tomes about the undead or acquired the personal experience of their nature first hand, either way you have almost a second sense when it comes to their presence and purpose. You have Adv to Perception rolls to detect undead, and can frequently identify the type by scent alone. You also have adv to Investigation or History checks when its regarding the nature of the undead, their lairs, or their masters. </p><p></p><p>• Some believe the undead require magic or special weapons to kill, but you know better and sometimes a pound of technique is better then a ton of holy water. You know the weaknesses of the undead form and can target them where they are most vulnerable. Undead do not benefit from resistances from your attacks, and immunities become resistance. </p><p></p><p>• Your intimate knowledge of undead and the process of death has given you an a deep understanding of the personal fight we all make in our last moments against death. You get resistance to Necromancy damage of all types, have advantage against Necromancy spell saves, and most importantly get advantage on death saves.</p></blockquote><p></p>
[QUOTE="zago, post: 6614465, member: 6794539"] I'm not necessarily against these feats, but id do think I would do some differently. Such as: [B]Undead Hunter[/B] • Perhaps you have studied thick tomes about the undead or acquired the personal experience of their nature first hand, either way you have almost a second sense when it comes to their presence and purpose. You have Adv to Perception rolls to detect undead, and can frequently identify the type by scent alone. You also have adv to Investigation or History checks when its regarding the nature of the undead, their lairs, or their masters. • Some believe the undead require magic or special weapons to kill, but you know better and sometimes a pound of technique is better then a ton of holy water. You know the weaknesses of the undead form and can target them where they are most vulnerable. Undead do not benefit from resistances from your attacks, and immunities become resistance. • Your intimate knowledge of undead and the process of death has given you an a deep understanding of the personal fight we all make in our last moments against death. You get resistance to Necromancy damage of all types, have advantage against Necromancy spell saves, and most importantly get advantage on death saves. [/QUOTE]
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Five new feats: Please critique
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