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Five Suggestions to Limit Wizard Power
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<blockquote data-quote="Bluenose" data-source="post: 5899113" data-attributes="member: 49017"><p>I always thought the change from 1e to 2e got this wrong. In 1e you had the Magic User and the Illusionist, and while they shared some spells there were some that only the Illusionist got and others that they never got. If they'd expanded that in 2e so there were Illusionist, Evokers, Necromancers, and so on then I'd have been very pleased. As it was, there was literally no spell that an Illusionist did that a Mage couldn't do too. It would have been more work, but a small general spell list that any magician could learn, and a set of spells for each sub-type of magician, would have been much more flavourful, in keeping with the specialist priests that were included, and better balanced. And would have been a much closer match for magic in fiction too.</p></blockquote><p></p>
[QUOTE="Bluenose, post: 5899113, member: 49017"] I always thought the change from 1e to 2e got this wrong. In 1e you had the Magic User and the Illusionist, and while they shared some spells there were some that only the Illusionist got and others that they never got. If they'd expanded that in 2e so there were Illusionist, Evokers, Necromancers, and so on then I'd have been very pleased. As it was, there was literally no spell that an Illusionist did that a Mage couldn't do too. It would have been more work, but a small general spell list that any magician could learn, and a set of spells for each sub-type of magician, would have been much more flavourful, in keeping with the specialist priests that were included, and better balanced. And would have been a much closer match for magic in fiction too. [/QUOTE]
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Five Suggestions to Limit Wizard Power
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